

| Files | ||||
| Title / Description | File version | For DF version | Author |
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![]() ZIP |
Here's Necrothreat. I didn't manage to finish my tower, but I sorta got there. Through ridiculously careful micromanagement, the doc was locked in the hospital for a while, and I ... [read more] |
1.0 | 0.34.11 | Oct 13, 2012 Talvieno |
![]() ZIP |
Current save up to 13/10/12. Uploaded due to item glitch occurring too often, effecting production. |
Unspecified | 0.34.11 | Oct 12, 2012 Brooo007 |
![]() RAR |
![]() (Props to OVERLORD ; drawfag of 4chan, for the awesome drawing.) [The mod is sill WIP ; updates are frequent. I mean it, sometimes several updates per week] Main Features : Major Races ... |
Release (1.5) | 0.34.11 | Oct 06, 2012 Dbuhos |
![]() RAR |
This mode includes a standalone playable drow race. On embark you can choose them too (just like changing through dwarf civs in vanilla, it adds occasional drow civs). It includes a graphic ... [read more] |
2.4b | 0.34.11 | Oct 05, 2012 Rhenaya |
![]() EXE |
Little program for editing init/d_init options without having to bother with opening text files and such while providing useful tooltips as to what things actually do. It's nothing fantastic but ... [read more] |
1.10 | Multiple | Oct 01, 2012 daveralph1234 |
![]() ZIP |
Rebalance of tissues aimed towards larger realism, so expect more blood and much more pain. For full details see thread. To install extract contents of the archive to your ... [read more] |
1.0 | Multiple | Sep 30, 2012 SanDiego |
![]() ZIP |
here john |
Unspecified | 0.34.11 | Sep 29, 2012 Hinzerhaus |
![]() ZIP |
here you go, those noble dining rooms bacame a large crypt, and theirs wood furnaces under it, but we dont have any ore, its all pretty...messed up, have fun sorting ... [read more] |
Unspecified | 0.34.11 | Sep 28, 2012 zooeater |
![]() GZ |
I just won world generation. Generated in 34.11 ![]() Diverse Metals? Check Enough iron and flux to build a steel temple to armok? Check (Or made out of lapis lazuli, apparently, for that matter. I'm ... [read more] |
1 | 0.34.11 | Sep 27, 2012 decev |
![]() ZIP |
I think the migrants won't move because as they spawned I tried out my draw bridge. This caused a pathing problem (my only meeting area was inside the fort at ... [read more] |
Unspecified | 0.34.11 | Sep 22, 2012 dagit |