

| Site Migration » announcement posted by Janus on Oct 25, 2026 |
| The DFFD site has been migrated to a new server instance, with a different OS and somewhat different software environment which entailed some work to fix various issues, so it's possible the site might have something broken that I've missed. If you encounter any problems with the site, please let me know via the contact form. |
Major ModsThese mods change many things within the game. |
| Files | ||||
| Title / Description | File version | For DF version |
Author |
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Description: A unified combination of my descriptive mods which aim to add more spice to Dwarf Fortress's text. More information below. Mod contents: - Threat mod: Awhile back I asked the community to ... [read more] |
0.24 | 0.28.181.39c | Jul 24, 2008 umiman |
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Updated for 39E In the grim darkness of the far future, there is only war. You, an Imperial Citizen, are tasked to seek out a new world and colonize it, but ... [read more] |
0.95 Beta | 0.28.181.39c | Jul 22, 2008 Naze |
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This is the Middle Earth mod 3.1 release, v.39 compatible. To install it you should replace the contents of /raw folder with the files provided. Also it would be nice to empty ... [read more] |
3.1 | Multiple | Jul 18, 2008 deon |
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Chaos Reigns is a modification which charts the constant battle of the civilised peoples of the world against the power and fury of the blood god, Armok and his iron will ... [read more] |
0.9.3 | 0.27.176.38c | Jul 13, 2008 Deathbane |
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This mod adds many new natural (unarmed) attacks to creatures in DF. The additions include: - Several playable races. - Numerous nonplayable creatures. - A modest array of weapons. - A few sets of armor, ... [read more] |
1.70 | 0.27.176.38c | Jun 05, 2008 Sean Mirrsen |
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A Total Conversion for Dwarf Fortress, set in the game's distant and savage prehistoric past. Released in version 0.1 include:
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0.1 | 0.27.176.38c | Jun 02, 2008 Dasleah |
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Concept by Sean Mirrsen Contributors: Deon This mod went through several iterations, but now it is hopefully heading in the right direction. Function:_________________________________________ This mod slightly alters appearance rates of most minerals in the game, ... [read more] |
1.76 - working | 0.27.176.38c | May 15, 2008 Sean Mirrsen |
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Patch for v.0.1 Aim to make metals in DF more realistic. mod is STABLE, but not balanced in the least. though it does give a great example on how to mod ... [read more] |
v.0.1b | 0.27.176.38c | May 10, 2008 TerminatorII |
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1 MIDDLE-EARTH INSIDE 1.1 RACES AND AGES 1.2 UNIQUE AND SEMI-UNIQUE ENTITES AND ITEMS 1.3 CREATURES 1.4 POWERS 1.5 MORE ABOUT RACES 1.6 GRAPHICS 2 CHANGES ... [read more] |
2.1 | 0.27.176.38c | May 08, 2008 Deon |
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Extensively modified revison of the Martial Arts mod. Not a lot was actually added, but quite a lot was altered. As a result, numerous bugs may be present. v1.61 attempts to fix ... [read more] |
1.62t | 0.27.176.38c | May 08, 2008 Sean Mirrsen |