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| Title / Description | File version | For DF version | Author |
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Basically, I added maybe 200 or so new engravings you can potentially see on your floors, walls, studded armour, images, and the like. They also appear sometimes as symbols, but ... [read more] |
0.2 | Multiple | Jul 16, 2008 umiman |
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So, epic fail on the DF. Sorry guys. I did manage to fend off a siege and get the framework for my massive bridge system up. Feel free to finish ... [read more] |
Unspecified | 0.27.176.38c | Jun 13, 2008 generalvalter |
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MAKE SURE TO CLEAN-INSTALL THIS VERSION. ver. 011 - Ironwood is added. This tree can be processed in smelter to become a "hardened ironwood" - a sharp stone suitable for making ... [read more] |
Pack 011 | 0.27.176.38c | Jun 02, 2008 Deon |
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Awhile back I asked the community to contribute to fill out the threat.txt which is used in adventurer when someone threatens you. I.e: in vanilla, when you face a megabeast ... [read more] |
0.1 | Multiple | May 25, 2008 umiman |
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Concept by Sean Mirrsen Contributors: Deon This mod went through several iterations, but now it is hopefully heading in the right direction. Function:_________________________________________ This mod slightly alters appearance rates of most minerals in the game, ... [read more] |
1.76 - working | 0.27.176.38c | May 15, 2008 Sean Mirrsen |
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This is my (Mech#4) edition to the community fortress. A huge constructed bridge spanning a valley with four towers, side battlements and underbelly living/construction quarters. It's... not entirely finished so ... [read more] |
.38c | 0.27.176.38c | May 11, 2008 Mech#4 |
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New smelter reactions (borrowed from real life) for more fun with metals. Version 1.3 -Wootz steel -> crucible steel, flux requirement added, rough green glass instead of cut one is needed. 1) gold ... [read more] |
1.3 | 0.27.176.38c | May 10, 2008 Deon |
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This is a small mod which adds a few new pets which can be trained to war/hunting status. Hawk - a good flying predator, though too small to hunt anything large Cave ... |
1.0 | 0.27.176.38c | May 08, 2008 Deon |
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1 MIDDLE-EARTH INSIDE 1.1 RACES AND AGES 1.2 UNIQUE AND SEMI-UNIQUE ENTITES AND ITEMS 1.3 CREATURES 1.4 POWERS 1.5 MORE ABOUT RACES 1.6 GRAPHICS 2 CHANGES ... [read more] |
2.1 | 0.27.176.38c | May 08, 2008 Deon |
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INSTALLATION! Unzip in the fresh installed game folder and play. All graphic tilesets and options are included. Th Middle Earth is in its Third Age (at least worldgen says so) and the land ... [read more] |
1.1 | 0.27.176.38c | May 02, 2008 Deon |