

| Files | ||||
| Title / Description | File version | For DF version | Author |
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![]() ZIP |
Here are some Quickfort designs for the dual level hive design. They are designed for a 3x3 embark, just start from the corner of the map. |
Unspecified | Multiple | Jan 31, 2011 brandstone |
![]() 7Z |
V0.1.1c
DESCRIPTION
A total conversion mod for v0.31.18 of Dwarf Fortress. In its version 0.1.1c release, it currently offers: + 6 Adv. Mode-Playable Races With Unique Languages, Castes, Subraces, And Abilities For A ... [read more] |
v0.1.1c | 0.31.18 | Jan 13, 2011 inEQUALITY |
![]() TXT |
Hi I've made a script that will add [CASTE_NAME] tags with male and female variants of names for all vanilla (and possibly also modded) creatures. It works by first looking at ... [read more] |
1.0 | N/A | Jan 02, 2011 Fuco |
![]() RAR |
A DF 31.18 mayday graphical version tossed out this marvelous, obvious start loction. It's an 6x6 embark square with lots of wood, warm biome at one end, scorching at other, ... [read more] |
Unspecified | 0.31.18 | Dec 29, 2010 karloss99 |
![]() ZIP |
This is a pre-embark world with a nice embark point. There's a picture included that shows the 4x6 embark I chose, which has everything you could want, including sand, ... [read more] |
Pre Embark | 0.31.18 | Dec 27, 2010 Uristocrat |
![]() RAR |
NOW GENESIS MOD COMPATIBLE A weapon modification mod. Adds a variety of weapon mods, weapon modification materials and a weapon, a single workshop, and the slotting knife, meant for crafting, not ... [read more] |
1.5 | 0.31.18 | Dec 24, 2010 Seriyu |
![]() RAR |
I gave up with converting stuff to 0.31, it's too hard for my leet modding skills D: So I decided to upgrade my old mod! For all those who still ... [read more] |
1.3 | 0.28.181.40d | Dec 22, 2010 Haspen |
![]() ZIP |
12/17 Version 2.1 fixes issue with rebel thralls being larger than illithid adventurers, denying them loot. Version 2.05 fixes issue with bilespike production. Info is on the bay12 forum post. Compatibility: This mod modifies ... [read more] |
2.1 | 0.31.18 | Dec 17, 2010 d_e |
![]() RAR |
![]() A nice little addition to any game these roaming bandits come in Elf, Dwarf and Human. They brighten up the world if I do say so myself and add a ... [read more] |
1.0 | Multiple | Dec 15, 2010 Dizzy Crash |
![]() ZIP |
I went ahead and separated out the tissues so that only obsidian dwarves are immune to flame and only ice dwarves are immune to cold. This fixed the problem with ... [read more] |
1 ascii | 0.31.18 | Dec 09, 2010 d_e |