File Listing: Illithid Empire V2 | ||||||||||||||||||||||||
Last Updated: Dec 17, 2010, 03:06:28 am First Created: Nov 22, 2010, 12:00:54 am Author: d_e
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Description
12/17 Version 2.1 fixes issue with rebel thralls being larger than illithid adventurers, denying them loot. Version 2.05 fixes issue with bilespike production. Info is on the bay12 forum post. Compatibility: This mod modifies creature_standard and b_detail_plan_default, so to combine it with any mod that also affects those files you will have to manually add the following lines. To b_detail_plan_default: add [ADD_MATERIAL:ALCOHOL:CREATURE_ALCOHOL_TEMPLATE] at the end of STANDARD_MATERIALS. To creature_standard: ...well, to the raws of any intelligent species, really, change [BODY_DETAIL_PLAN:STANDARD_MATERIALS] to [BODY_DETAIL_PLAN:STANDARD_MATERIALS] [REMOVE_MATERIAL:BRAIN] [USE_MATERIAL_TEMPLATE:BRAIN:BRAIN_SAPIENT_TEMPLATE] |
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: ad36d8053d8899b5f771a6e53624b6688a6da3c19ded4255e91a228061e79872 | ||||||||||||||||||||||||
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