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 Dwarf Fortress File Depot » Minor Mods
      
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Upload Limit Increased  » announcement posted by Janus on Jul 22, 2024
With the size of some particularly long-historied savegames potentially growing up to well above 500 MB now, and with Tarn's blessing, I've increased the upload file size limit from 500 MB to 1000 MB (~1 GB).
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Minor Mods

These mods make only minor changes to the core game.
Files
  Title / Description File version For DF
version
Upload Date,
Author

RAR
This mod adds a race of giant bipedal wasp-mantises to your game as a playable race (in both Adventure and Fortress mode). When played in Fortress mode, this race ... [read more]
0.2 0.31.18 Nov 24, 2010
Lofn

TXT
This mod turns humans into a playable race, complete with its' own noble positions. For now, Expedition Leader and Mayor are copies from the Dwarven civilization. I intend to change ... [read more]
1.0 0.31.18 Nov 23, 2010
Martenzo

GZ
This is a set of mods/patches which make tweaks to languages and engravings, with a different mod/patch in each sub-folder. You can either copy the .txt
files directly to your ... [read more]
Unspecified 0.31.18 Nov 19, 2010
Khym Chanur

RAR
Various creatures I'm making for Zaerosz's Flavour Mod. Please wait for them to show up there. :)
beta 0.31.16 Nov 17, 2010
Clover Magic

ZIP
Placeholder.
Not compiled yet.
Check back later.
Unspecified 0.31.16 Oct 23, 2010
zilpin

EXE
With this hacked executable you can start with 20 dwarf instead of 7 just gem a world an embark.

Needless to say, you need a fresh embark no need to regen, ... [read more]
.16 0.31.16 Oct 14, 2010
jocan2003

EXE
With this hacked executable you can start with 15 dwarf instead of 7 just gem a world an embark.

Needless to say, you need a fresh embark no need to regen, ... [read more]
.16 0.31.16 Oct 14, 2010
jocan2003

EXE
With this hacked executable you can start with 10 dwarf instead of 7 just gem a world an embark.

Needless to say, you need a fresh embark no need to regen, ... [read more]
.16 0.31.16 Oct 14, 2010
jocan2003

ZIP
*Currently at 0.1 stage due to a few(or was it one thing) issues with the mod. Nothing that breaks the game of course. More on the B12 thread.*

http://www.bay12forums.com/smf/index.php?topic=67335.0

Dungeon Keeper mod ... [read more]
0.27 N/A Oct 07, 2010
Ieb

ZIP
This is an updated version of my take on the Balor Megabeast. I've changed around its body parts and materials such that engaging one in melee is now merely ... [read more]
2 0.31.12 Oct 02, 2010
d_e
   
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