

| Site Migration » announcement posted by Janus on Oct 25, 2026 |
| The DFFD site has been migrated to a new server instance, with a different OS and somewhat different software environment which entailed some work to fix various issues, so it's possible the site might have something broken that I've missed. If you encounter any problems with the site, please let me know via the contact form. |
Major ModsThese mods change many things within the game. |
| Files | ||||
| Title / Description | File version | For DF version |
Author |
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This is a very early release of the Revenants mod for masterworks, not much has been added thus far but i would love people to see the mod as it ... [read more] |
0.03 Alpha release | 0.34.11 | Aug 06, 2013 fire1666 |
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Demonstartor uploaded for Meph who liked the idea. Includes DF from scratch minimal world and xenomorph raws. Notes I finally figured reproduction out despite the problems above. You still start with ... [read more] |
Unspecified | 0.34.11 | Aug 04, 2013 Halfling |
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HOLY FUCKING SHIT AN UPDATE turns out that I didn't stick _LKR on a bunch of material names, so fixed that. Also, StLeibowitz and Halfling teamed up and both included a ... [read more] |
1.4 | 0.34.11 | Jul 16, 2013 LaularuKyrumo |
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Restarted working on the mod. Updated to 34.11 This is the latest stable version and has most of the bugs fixed. If everything works as it should there shall not be anymore ... [read more] |
0.97 beta | 0.34.11 | Jun 08, 2013 Dimosa |
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A previous version of the Masterwork mod. |
V2i | 0.34.11 | May 27, 2013 Navatar |
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This is an alternate set with ethnic DF, including a race of laid back reptilians dubbed 'Halli.' Adds reactions for wooden weapons, armor, the like. Masonry/Metalworking is possible, but difficult to start ... [read more] |
1.00 | 0.34.11 | May 26, 2013 Bobert |
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Gets rid of dwarves, goblins, and elves, also humans. Velucri are the playable civ, now. NOW UPDATED FOR THE CURRENT DF VERSION. FIXED SOME STUFF TOO Pantheon update is in effect, also more ... [read more] |
1.2 | 0.34.11 | May 23, 2013 Bobert |
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Changelog: 5.25 - Adventurers forge and smelting pit are workshops instead of furnaces now, so can be built properly with advfort. - Removed piston requirement from steam engine(it already requires quite a lot ... [read more] |
5.25 | 0.34.11 | May 16, 2013 Deon |
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Changelog: 5.25 - Adventurers forge and smelting pit are workshops instead of furnaces now, so can be built properly with advfort. - Removed piston requirement from steam engine(it already requires quite a lot ... [read more] |
5.25 | 0.34.11 | May 16, 2013 Deon |
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Changelog: 5.24 Graphics - Dwarven militia has got coats and caps. - Policemen wear blue uniform with caps. - Some new noble tiles. - Sylvans look like real plant creatures rather than pointy eared bastards. Plugins - Updated ... [read more] |
5.24 | 0.34.11 | May 03, 2013 Deon |