File Listing: Ethnic DF_V2.1.27, RIP some of the guys | ||||||||||||||||||||
Last Updated: May 23, 2013, 09:43:27 am First Created: Apr 29, 2013, 01:57:12 pm Author: Bobert
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Description
Gets rid of dwarves, goblins, and elves, also humans. Velucri are the playable civ, now. NOW UPDATED FOR THE CURRENT DF VERSION. FIXED SOME STUFF TOO Pantheon update is in effect, also more adventure mode crafting. Some more adventure mode reactions, what fun fixed refining copper root HOW TO INSTALL: unzip and replace your raw folder, bam instant horrifying SPECIES: Velucri- Tall, thin, and generally adept with technology. They're covered in feathers, but lack wings, beak, or birdlike feet (hey that was a slant rhyme). Lifespan's 75-85 years. Hjorta- Quiet, reclusive mountain dwellers with hooved feet, and small, curving horns. Taska-A species of well-known farmers, with serpent body figure, feathers, and a beak. They take pride in their use of modified farming equipment, redesigned for war. Krowak- Simple tree-dwellers with limited flight, small size, and simple culture. Avaz- Vicious saurian folk who live to defeat others. Draconians- Now wild animals San-Krat- DO NOT EXIST ANYMORE, rip Snetryuk, mysterious dwellers among the ice, nomadic and fond of masks. Mechani- Metal constructs from the old world, ingrained in routine and stubborn that their masters still live on. METALS: Midnight iron, an alloy that makes a stronger variant. Twilight steel, same rule applies. Hellshard, a ~secret~ Tungsten, hard and tough. Cobalt, same rule applies. Chromium, good for decor. Quicksilver, hard as steel, valuable too. (Yes I know it's actually mercury.) Palidiun, a very expensive alloy. Umbratium, one of the best metals you can find. Veridentite, lightweight, but pretty worthless otherwise. Malstrom, iron-strength metal. Aluminum bronze- Bronze, but ~ALUMINUM~ Solid Hatred, Sharp, heavy, and for weapons only. Solid Willpower, Light, flexible, but hard and tough. The weapons are scattered about the civs, it's a surprise! Screw that I'll tell you them. Kris swords/daggers, wavy lookin' blades that have a chance to hit again, after a miss. Katanas/thelike, great for slashing, poor for stabbing, anime fortress gogogo Broadswords, wider slicing, less useful for stabbing Xiphos/the like, heavier, useful for both stabbing and slicing, no flat to slap with though. Sickles/Hatchets/War axes/naginata, more axes to play with Harpoons, MAN YER LIFEBOATS Staves, only one civ uses them in place of spears Etocs! Great for shanking, less great for smacking. Gavilan- This. http://images.ontheedgebrands.com/get/w/245/h/245/A17-AT5710.image?notfound=notavailable New horrors! Slade/adamantine collosi. Exactly what it says on the tin. Wyverns. Moar dragons "Jagged statues" Basically like a rock-man except worse "Hollows." Infectious zombies The old gods, a horrid pantheon of creatures/constructs/whatnot that for now pop up and wreak havoc. I'll be adding a system that allows you to summon them, decapitation may vary. Some new dishes/instruments/plants too, nothing major. Copperroot/Ironwood trees, have fun chopping down swords. Giving credit where credit is due: Thanks to the Civforge mod for reference points and examples, hugs and kisses. |
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Checksum / Hash | ||||||||||||||||||||
SHA-256: 39b1af2ed6dccd9b32fc9610d1dda79d76619e873f9ea37b920cb994595515fb | ||||||||||||||||||||
IP: logged Commands |
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