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User Name Group Member Since File Listings Comments
UristMcHuman Regular User Jan 29, 2012, 09:10:45 pm 0 8
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 -~Corrosion~- v1.1.13 for 34.11 (v 1.1.13)  » posted under -~Corrosion~- v1.1.13 for 34.11 on Sep 09, 2012, 04:34:53 pm
The basic theme of this mod is what got me inspired to make my own zombie apocalypse survival mod, albeit slightly modified. My last attempts took some tags from your zombies and weapons, and tried to make a whole new array of guns... I always abandoned them in favour of a whole new mod idea, but I've come back to a zombie survival mod after reading The Zombie Survival Guide.

If it's OK with you, may I use the basic layout of your zombies and a few other smallish things to make my own mod?
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 [0.34.07] "Post-Apocalypse&qu (v 1.4b)  » posted under [0.34.11] "Fallout Mod" ASCII (v.2.7) on May 14, 2012, 08:50:01 pm
It will be interesting... Trust me.

It's actually also going to be my very first publicly released mod, so don't be surprised if you find tons of crap that doesn't seem right.
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 [0.34.07] "Post-Apocalypse&qu (v 0.99c)  » posted under [0.34.11] "Fallout Mod" ASCII (v.2.7) on Apr 14, 2012, 09:28:53 pm
Thank you, thank you, thank you, THANK YOU DEON for modernizing Wasteland!!! This, along with Corrosion, will now be used in my Modern Warfare mod I am currently working on (don't worry, I'll put your name in the Acknowledgments bit). Thank you, once more!!
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 [0.34.07] "Post-Apocalypse&qu (v 0.99c)  » posted under [0.34.11] "Fallout Mod" ASCII (v.2.7) on Apr 14, 2012, 09:28:23 pm
Thank you, thank you, thank you, THANK YOU DEON for modernizing Wasteland!!! This, along with Corrosion, will now be used in my Modern Warfare mod I am currently working on (don't worry, I'll put your name in the Acknowledgments bit). Thank you, once more!!
Update this mod for 0.34.xx, please, ASAP. I need to figure out many of the reactions for my own mod.
comment last edited by UristMcHuman on Feb 19, 2012, 11:31:38 am
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 The Automatons v3.0 by Putnam (v 3.0)  » posted under The Automatons v3.0 by Putnam on Feb 12, 2012, 10:31:56 am
Is ...PLAYER_FORTRESS] even recognized by the game as a ...SITE_TYPE:...?
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 Wasteland 1.2+ By Putnam (v 1.2+)  » posted under Wasteland 1.2+ By Putnam on Feb 01, 2012, 04:24:12 pm
Thank you for making it a .ZIP file. I can't use downloads that are RAR files.
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 Dwarf Fortress Bugfix (v 0.31.25.1.0)  » posted under Dwarf Fortress Unofficial Patch on Jan 29, 2012, 09:26:25 pm
Does this use all of the features planned in the next physical release of the game? (i.e. city layouts, tombs/sewers, etc) Or does it use the feature and city format already used in the current version??
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