File Listing: Stal's Armoury Pack | ||||||||||||||||||||||||
Last Updated: Nov 13, 2016, 01:20:39 pm First Created: Aug 27, 2014, 05:53:24 pm Author: Stalhansch
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Description
Contains almost 70 weapons and about 65 articles of armour and clothing. v1.7: -Corrected an oversight that prevented civilians from wearing most boots and gloves. -Made the gambeson a civilian garment as it should have been. -Lamellar and scale armour now only absorb edged damage when made of metal. -Buckler material requirement lowered from 3 to 1. Code:
v1.6:
-Tweaked ranged weapons to shoot at proper intervals (default).
-Made Lamellar and Scale armour absorb edged damage like Chain.
-Fixed and removed some unintentional changes and additions in item_tools.txt
-Increased the UBSTEP of the haubergeon from 1 to 2.
v1.5a:
-Updated to 40.14.
v1.5:
-Tweaked embark point costs, and the value of certain weapons that were errant.
-Fixed a duplicate reaction error.
v1.4:
-Extended the length of a few armours slightly.
v1.3:
-Civilian utensils (carving knives, boning knives, etc) re-balanced in line with the rest of the weapons.
-Optional creature_standard file included that removes bite and scratch attacks from dwarfs, humans and elves.
-Leather body armour added. No leather leg armour for now.
v1.2:
-Hammer-class weapons buffed, previously outclassed by Mace-class weapons in v1.1.
-More unnecessary secondary and tertiary (and in some cases, quaternary!) attacks removed from some weapons as they take away from the focus of those weapons.
-Further re-balancing to accommodate deadlier hammers.
v1.1:
-Maces and Hammers no longer have pommel strikes. The extra attack was proving to be detrimental to the weapon function.
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: e2b2b4fa90cae20a7ac082712ae6f5ddc0c9a2000ca1250db0c6725355710fed | ||||||||||||||||||||||||
IP: logged Commands |
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