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 Dwarf Fortress File Depot » Minor Mods » Uncle Spam's random additions mod V1.1
      
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File Listing: Uncle Spam's random additions mod V1.1
Last Updated: Aug 09, 2014, 12:24:29 pm
First Created: Aug 08, 2014, 11:40:50 am
File version: 1.1 beta
For DF version: Multiple
Downloads: 41 (44) Size: 149 KB
Views: 471 (620) Type: ZIP
Rating (0 votes): Unrated
Description
This is my first mod, hopefully I made sure to put everything I added in the change log at the end off the readme... the list is the same here.

Changelog:
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(+) = New stuff
(-) = removed
(c) = changed
(b) = bug fix
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Adventure Mode:
(b)Fixed the problem with tailoring reactions using leather working names
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1.0 (DF 40.06+*) - First release!

All Modes:
(+)Added creatures from The Elder Scrolls - Mudcrabs, scribs and ash hoppers.
(+)Added nightmares - Evil horses in evil biomes.
(+)Added blind cave gorillas - Eyeless apes in the caveren underground.
(+)Added wolly rhinos + giant and man - Rhinos in the colder parts of the world. can be sheered for wool.
(+)Added mastadons + giant and man - Wooly mammoths.
(+)Added zebras + giant and man - striped animals in tropical grasslands and savannas.
(+)Added rot caps - Above ground mushroom trees that rot when cut down. Only found in evil biomes.
(+)Added scale leather - Make scaly armors that are slightly tougher than regular leather.
(+)Added new animal People - New animal people spun off of old DF creatures for you to encounter and play.
(+)Added new giant Animals - Same as added animal people. Giant elephants...
(c)Made skin and scale a type of meat - Bigger creature = More hide for tanning.
(c)Made creatures with the tag [REMOVE_MATERIAL:LEATHER] have [USE_MATERIAL_TEMPLATE:SCALE_LEATHER:SCALE_LEATHER_TEMPLATE]

Adventure Mode:
(+)Added adventurer survival Skills - Alot of crafting menu items including leatherworking.
(+)Added adventurer dark arts magic - A few reactions, still not done yet.
(+)Added new outsider races - all animal people and humanoids can be played.
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