File Listing: Tweaks 'n' Such+ | ||||||||||||||||||||
Last Updated: Jul 27, 2014, 11:30:39 pm
Author: UristOlokdomil
Download Now |
||||||||||||||||||||
Description
A compilation of changes and tweaks. Mostly for my own enjoyment, I've put together this compilation of changes for sharing. Changelog: ** Stable changes ** Status as of 1.5: - Added [NATURAL_SKILL:DISCIPLINE:1] to all civilized creatures, all semi/megabeasts, *all* animals with the following tags: TRAINABLE, LARGE_PREDATOR, LIKES_FIGHTING, CARNIVORE and EVIL, also all badgers. This has the effect of preventing everyone from fleeing as soon as a conflict breaks out. - Changed MAX_TRUNK_DIAMETER of all trees to 1 and MAX_TREE_HEIGHT to 3. Less logs! [Highwoods excluded] - Lowered coke production of coal and lignite. Doubled required coke input for pig iron and steel production - Changed item use tags on metals. Want to make yourself a sterling silver helmet? A rose gold battle hammer? Now you can! - Gave Goblins, Trolls and Elves a MAXAGE - Exchanged language files with Reelya's sorted and streamlined files, all credits to Reelya - Rebalanced weapons. Changes credit to Bloax - Bone damage no longer instant-death due to passing out as soon as you chip a bone. Organ damage increased. Changes credit to Xangi - New metals http://www.bay12forums.com/smf/index.php?topic=140460.0 ~~ Topic for input, share your ideas! |
||||||||||||||||||||
Checksum / Hash | ||||||||||||||||||||
SHA-256: bdbc814ff8ac6fe3d76ad384ef10cc697a4add8e4240b3627a13d684f177838c | ||||||||||||||||||||
IP: logged Commands |
||||||||||||||||||||
More From This Author |