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 Dwarf Fortress File Depot » Utilities » Text Will Be Text - dfhack plugin
      
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File Listing: Text Will Be Text - dfhack plugin
Last Updated: Jun 20, 2014, 08:35:06 am
First Created: May 21, 2014, 06:04:08 am
File version: 2.02
For DF version: 0.34.11
Downloads: 269 (562) Size: 163 KB
Views: 4,881 (6,134) Type: ZIP
Rating (1 votes): 5.0 / 5.0
Description
THIS LISTING IS OUTDATED, SEE https://github.com/mifki/df-twbt/releases FOR LATEST RELEASE
AND http://www.bay12forums.com/smf/index.php?topic=138754.0 FOR LATEST NEWS





Small plugin that makes text use separate (plain ASCII) font, so you don't see coffins instead of zeroes and all that.
Also it allows to override tile numbers for buildings and items, see overrides.txt for details

GRAPHICS_FONT/GRAPHICS_FULLFONT will continue to be used for map tiles, and FONT/FULLFONT will be used for text.
Requires OpenGL PRINT_MODE (STANDARD, VBO and so on).
Adventurer mode needs some more work.

Discussion - http://www.bay12forums.com/smf/index.php?topic=138754.0
Raw Data: JSON / Text
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SHA-256: b677eb5307001a10bba9eeef614490e4ec0d086e30252e255708bfb28a47b174
IP: logged
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