File Listing: Dwarf Souls 0.2 - Play version | ||||||||||||||||||||
Last Updated: Jun 06, 2013, 05:52:32 pm First Created: Jun 06, 2013, 04:20:46 pm Author: Halfling
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Description
Created for CognitiveDissonance, who wanted a challenge (http://www.bay12forums.com/smf/index.php?topic=126846.0). Horror theme inspired by Dark Souls, obviously. An intentionally hard mod using "vanilla" features only. Features: * Every dwarf is a "vampire" starting from their first taste of booze, in the sense that they all suck blood and prey on dwarves. Otherwise they are normal dwarves and sleep, eat, drink, get sucked dry of blood etc. * Every time a dwarf drinks booze, they have a 1% chance of becoming "hollow" after a while, in which case their appearance changes and they become permanently berserk and gain abilities resembling thralls. This is just plain ridiculous. That's basically all there is to it. Enjoy drowning in blood, Cog. Installation: copy files into raw folder, then generate a new world. Not compatible with mods that change alcohols, unless syndrome tags are copied to new alcohols from plant_standard.txt - otherwise probably compatible with everything. Cannot be added to existing save. This is the player version. The code is a bit complex for how little it does, contains a lot of fluff, and mostly concerns itself with fixing DF's broken handling (34.11) of moon phases. If you're interested in that, you may want the development version: https://dffd.bay12games.com/file.php?id=7726 |
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SHA-256: 244bc797491ffc93ebb67394767399a065051fb73115809f6be2ceb51c0b49fa | ||||||||||||||||||||
IP: logged Commands |
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