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File Listing: Ratmen 2012
Last Updated: May 23, 2012, 12:33:48 pm
File version: 1.0
For DF version: 0.34.10
Downloads: 222 Size: 8.1 KB
Views: 1,056 Type: RAR
Rating (0 votes): Unrated
Description
A Standalone plugin that adds one new civilization - Ratmen - based upon a heavily modified version of the Warhammer mod Skaven.
Character graphics by me.
Compatible with 0.34 and above.

So Ratmen...

Ratmen attributes are drawn from a mix of Ratmen fable, Warhammer Skaven and Kobolds.

-They stand slightly shorter than dwarves, but have a prehensile tail that functions like a third grasping limb.
-Ratmen are very quick, and run about 40% faster than an unarmored dwarf.
-Ratmen don’t wear any significant armour except for caps. They compensate with underhand tactics and a much higher speed, which gives them the initiative in a fight.
-Ratmen are skulking cavern dwellers. They can be found in small groups in the caverns, but they will also send sneaking thieves and later, ambushes from the caverns.
-This makes them very good at infiltrating forts from unexpected angles, and then wreaking havoc and stealing artefacts. Ratmen are [mischievous], so don’t go putting that doomsday lever anywhere too accessible.
-Ratmen are very agile, avoid traps, pick locked doors and are very proficient at dodging attacks.
-Ratmen saliva is full of germs and often causes necrosis to spread from Ratmen bite wounds.
-Ratmen are very proficient thieves and learn knife use at 150% the speed of other races.
-Ratmen skulk in a similar fashion to kobolds, so their ambushes are relative to how much they manage to steal. They can only access forts via the caverns.
-Ratmen avoid traps and pick locks.
-Now with original character graphics!


In practice, Ratmen are a huge annoyance when breaching the caverns for the first time. Stumbling upon a group of them in the caverns can be very dangerous. Their thieves will enter your fortress via cavern entrances and wreak havoc, and are very skilled compared to their kobold equivalents. Ratmen ambushes are dangerous, but Ratmen are individually poor warriors and rely upon speed and stealth to be effective.

The greatest threat posed by Ratmen is their thieves tweaking leavers and opening doors and frightening civilians, potentially letting in another siege or disrupting your fortress at critical moments.
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