File Listing: Savages' Stronghold, v 0.11 | ||||||||||||||||||||
Last Updated: Mar 23, 2012, 06:53:54 pm
Author: GreatWyrmGold
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Description
Play as the savage ogres! They're mostly like goblins, except bigger, with more primitive weaponry and such. Their ethics generally lead to them trying to be better than the goblins who enslaved them, but they slip up sometimes. Ogres are big. Have them use their shovils and axes to build a fortress that your home can be proud of! Currently working on how all it's different from a dwarven fortress, aside from the big Os. More info at http://www.bay12forums.com/smf/index.php?topic=105418.0 Features: *The [ENTITY:HUNGRY] civilization, composed of ogres. It has unique ethics, unique weapons, and thieves that stick baby dwarves in their pockets. *A few special weapons, and more to be added later. *Ogres now trade! Future Plans: *More special weapons (eventually replacing all of the little-person weapons they have currently), and maybe special trap components. *Big arrows to go with the ogre bigbow. *Something to make ogre fortresses different than dwarven ones. Aside from not having steel, of course. *Some fiddling around with the ogre raws. *Making goblins more ranged-ey, to make goblin and ogre ambushes different from each other. *Assorted fiddling around. Instructions: Back up your current raws. Replace your raw/objects folder with the one in the .zip folder. Enjoy. If not, post in the thread. |
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Checksum / Hash | ||||||||||||||||||||
SHA-256: dcfe2df3cf186b4aca152b7ce8b818802d4fab315da25e2261fc013700ccec76 | ||||||||||||||||||||
IP: logged Commands |
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