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 Dwarf Fortress File Depot » Minor Mods » Necronphesh Mod 0.34.01
      
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File Listing: Necronphesh Mod 0.34.01
Last Updated: Feb 17, 2012, 09:21:54 am
First Created: Feb 15, 2012, 04:06:52 pm
File version: Alpha 8
For DF version: 0.34.01
Downloads: 99 (127) Size: 147 KB
Views: 1,211 (1,312) Type: RAR
Home:  Dwarf Fortress Forum
Rating (0 votes): Unrated
Description
Note: This is still the Alpha release of this MOD, it has not been balanced in any way and may still have problems.

This is the Necronphesh Mod. It adds a custom race (similar to humans) as well as a civilization entry, a custom language and some custom interactions. This mod also (re)includes the lost words & 'naughty' language from the previous edition of DF for all of the default languages as well. Thanks go to CptMayday/Anticheese for doing the initial legwork for the restored original language files; that mod alone can be found here: https://dffd.bay12games.com/file.php?id=5496

The Necronphesh are an evil civilization, loosely based on human (Earth) civilizations from the Cradle of Humanity regions of the world (Sumer, Egypt, Mesopotamia, etc.) or as close as I can make in Dwarf Fortress modding terms. From fiction I am inspired by Nagash and the Nehekhara from Warhammer Fantasy. By default they only create a single civilization on a world and, with their ethics tags, they may easily get wiped out by other civilizations during history. They are a civilization obsessed with death, undeath and immortality.

Two special 'adventurer' castes exist (one male, one female) that have the built-in custom Lich Transformation reaction for the Necronphesh.

Current Feature List:
  • Civilized Races: Necronphesh, Skeleton Humanoid
  • Custom Nobles for the Necronphesh (Religion Nobles Variation)
  • Monstrous Races: Skeleton, Skeleton Champion, Lich, Bone Dust Cloud, Bone Golem, Bone Dragon
  • Lich Transformation Interaction (Secret)
  • Lich/Necromantic Magic (Including a Skeleton Transformation on a Corpse)
  • New Plants: Bonewood Trees, Skull Bushes, Corpse Pods, Bone Dust Moss, Etc.
  • Skeleton Champion Disturbance Interaction (For Tombs) w/Curse
  • Adventure Mode Reactions: Create Bone Equipment

To-Do list: More undead & necromantic creatures & monsters. Bone building materials & custom reactions & buildings (for Fortress Mode), general Adventure-mode and Fortress-mode improvements and additions. Make the added plants more interesting (some Syndromes?)
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SHA-256: 88c2f90def8e6ea70d7f355cf08c72e0126ecab2b8a9b4396dd15a492038b013
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