File Listing: Necronphesh Mod 0.34.01 | ||||||||||||||||||||||||
Last Updated: Feb 17, 2012, 09:21:54 am First Created: Feb 15, 2012, 04:06:52 pm Author: Alluvian_Est-Endrati
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Description
Note: This is still the Alpha release of this MOD, it has not been balanced in any way and may still have problems. This is the Necronphesh Mod. It adds a custom race (similar to humans) as well as a civilization entry, a custom language and some custom interactions. This mod also (re)includes the lost words & 'naughty' language from the previous edition of DF for all of the default languages as well. Thanks go to CptMayday/Anticheese for doing the initial legwork for the restored original language files; that mod alone can be found here: https://dffd.bay12games.com/file.php?id=5496 The Necronphesh are an evil civilization, loosely based on human (Earth) civilizations from the Cradle of Humanity regions of the world (Sumer, Egypt, Mesopotamia, etc.) or as close as I can make in Dwarf Fortress modding terms. From fiction I am inspired by Nagash and the Nehekhara from Warhammer Fantasy. By default they only create a single civilization on a world and, with their ethics tags, they may easily get wiped out by other civilizations during history. They are a civilization obsessed with death, undeath and immortality. Two special 'adventurer' castes exist (one male, one female) that have the built-in custom Lich Transformation reaction for the Necronphesh. Current Feature List:
To-Do list: More undead & necromantic creatures & monsters. Bone building materials & custom reactions & buildings (for Fortress Mode), general Adventure-mode and Fortress-mode improvements and additions. Make the added plants more interesting (some Syndromes?) |
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: 88c2f90def8e6ea70d7f355cf08c72e0126ecab2b8a9b4396dd15a492038b013 | ||||||||||||||||||||||||
IP: logged Commands |
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