File Listing: Veok's Standardized Leather Mod (Pre-Installed) | ||||||||||||||||||||
Last Updated: Aug 11, 2011, 04:43:43 pm First Created: Aug 04, 2011, 07:19:32 pm Author: veok
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Description
This mod will reduce the many different types of leather in the game. All creatures without a [MULTIPLY_VALUE:X] will give "Animal Leather" when butchered. All creatures with [MULTIPLY_VALUE:2] will give "Rare Leather" when butchered. All creatures with [MULITPLY_VALUE:3] will give "Exotic Leather" when butchered. Creatures with [Multiply_VALUE:4] (or higher) will keep their individual leather types. The purpose of this mod is to reduce the leather products from each of Dwarf Fortress' 322 creatures to a smaller variety. This means, for instance, you will no longer have to be bothered with dozens upon dozens of leathers when muddling about the equipment screen. New in 1.01 - Leather Bags are now "bags" instead of coffers. - Got rid of the majority of leather types from preferences and the equipment screen. Known Issues: - Skin from sentient races is homogenized. Surely, we should make an exception for Elf Leather items, no? Installation Instructions: - Extract files - Enjoy! |
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Checksum / Hash | ||||||||||||||||||||
SHA-256: abb032cc5b8ec6a2fcc637c0ec162ab4036a3d9c0e5862ecd5b1b87a7dc774bc | ||||||||||||||||||||
IP: logged Commands |
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