File Listing: Random plant creation script | ||||||||||||||||||||||||
Last Updated: May 10, 2012, 07:33:20 am First Created: Feb 02, 2011, 02:26:24 pm Author: sphal
Download Now |
||||||||||||||||||||||||
Description
This script procedurally creates an assortment of aboveground and below ground plants of various types, a mixture of edible, brewable, thread-bearing, dye-yielding, millable, or sometimes poisonous plants for your world. Typically 70-80 plants are created, most of them useful. This file requires Python 2.7 to be installed on your computer. Instructions: Install Python 2.7 if you haven't already. Download this file. Unzip this file and remove the script Double-click on the script file A file open window will open. Select the raw/objects folder in your dwarf fortress install. The script will then run, creating a new raw file plant_random.txt containing the procedurally generated plants. This may take a few minutes. When it is done you will get a notification window telling you how many plants were created. Create a new world, embark, and enjoy your procedurally generated content. Updated recently: modified to no longer produce plants with mountain biomes, and fixed issue with incompatibility with tile sets. Version 1.1: Random trees and grass, press and oil support, and many small tweaks. |
||||||||||||||||||||||||
Checksum / Hash | ||||||||||||||||||||||||
SHA-256: 43b610fb6926598a79c9a15543d04fd372e67de5852a8edbd12a153006d13773 | ||||||||||||||||||||||||
IP: logged Commands |
||||||||||||||||||||||||
More From This Author |