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 Dwarf Fortress File Depot » Minor Mods » Random plant creation script
      
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File Listing: Random plant creation script
Last Updated: May 10, 2012, 07:33:20 am
First Created: Feb 02, 2011, 02:26:24 pm
File version: 1.2
For DF version: 0.34.07
Downloads: 483 (801) Size: 12.5 KB
Views: 3,840 (4,779) Type: ZIP
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Rating (0 votes): Unrated
Description
This script procedurally creates an assortment of aboveground and below ground plants of various types, a mixture of edible, brewable, thread-bearing, dye-yielding, millable, or sometimes poisonous plants for your world. Typically 70-80 plants are created, most of them useful.

This file requires Python 2.7 to be installed on your computer.

Instructions:

Install Python 2.7 if you haven't already.

Download this file.

Unzip this file and remove the script

Double-click on the script file

A file open window will open. Select the raw/objects folder in your dwarf fortress install.

The script will then run, creating a new raw file plant_random.txt containing the procedurally generated plants. This may take a few minutes. When it is done you will get a notification window telling you how many plants were created.

Create a new world, embark, and enjoy your procedurally generated content.

Updated recently: modified to no longer produce plants with mountain biomes, and fixed issue with incompatibility with tile sets.

Version 1.1: Random trees and grass, press and oil support, and many small tweaks.
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 43b610fb6926598a79c9a15543d04fd372e67de5852a8edbd12a153006d13773
IP: logged
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