File Listing: Goblin Fortress (Vanilla) v0.02 | ||||||||||||||||||||
Last Updated: Jan 08, 2010, 07:19:46 pm First Created: Jan 07, 2010, 06:49:27 pm Author: darkflagrance
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Description
---Goblin Fortress (Vanilla) v0.02--- *Description: This mod is designed to make goblins easily playable right after installation in both adventure and fortress mode with minimal modding. *Full Installation: Goblins can bring along beak dogs and trolls as well as cats, dogs, and horses upon embark. Warning: cows, mules, and donkeys are disabled. Graphics may not work for trolls and beak dogs brought on embark, although they will work for those in the wild. *General Installation Instructions: Copy these files: creature_domestic, creature_goblindomestic, creature_standard, and entity_default into your <installation location here>\raw\objects and replace the original ones with the ones included here. *** *Minimal Installation: Do this if you wish to be able to change back and forth between goblins and dwarves by changing the location of the [CIV_CONTROLLABLE] tag. Warning: goblin animal choices will be extremely limited and there is a strong chance that neither trolls nor beakdogs will be available at embark. This also makes it much, much harder to survive as goblins, as your civ may not have many varieties of breedable livestock available. Instructions: Follow the above instructions, except copy only the creature_standard and entity_default. |
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Checksum / Hash | ||||||||||||||||||||
SHA-256: 57d2d5a023b862a6727db83e052167eb631e5de22f7641ecbe3f803e3506b038 | ||||||||||||||||||||
IP: logged Commands |
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