File Listing: Irfak Civilization | ||||||||||||||||||||||||
Last Updated: Jan 01, 2010, 10:37:22 am First Created: Dec 31, 2009, 03:02:44 pm Author: Caesar
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Description
A mod which adds a new race and type of civilization to the world; Additions to vanilla; A humanoid-insectal intelligent hybrid species, along with their own civilizations. They differ slightly from their human cousins, namely that they ONLY inhabit tropical regions, that they've got four arms ending in three-fingered claws, a stinging tail and horns. Along with being capable of injecting a venom, which stuns the opponent at regular intervals, they are also quite resistant to damage. They're carnivores, although they may collect plants (to brew booze). They are a very orderly race, and punish most crimes with either death or exile. There is, though, one exception; They don't bother if someone eats humanoids, or even it's own species. They live in towns, and they use quite a lot of weapons, but just like the kobolds, they tend to use lesser metals when making weapons and armor. That's about it -- I hope you like to play them in adventure mode, or to anger and get besieged by them in Fortress Mode. (If you'd want to play them in fortress mode, you could add '[CIV_CONTROLLABLE]' somewhere in their entity files.) There might be some bugs I didn't find. If you do, please just post a comment or send me a PM. Caesar E. (.91; small edit in the selected symbols.) |
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: 88d6f92d13ee045a794364402d4fcda12c626054e477831c1cc8c15763cb13cb | ||||||||||||||||||||||||
IP: logged Commands |
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