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 Dwarf Fortress File Depot » Minor Mods » Variable Values & Dwarven Animism
      
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File Listing: Variable Values & Dwarven Animism
Last Updated: Jul 10, 2024, 09:59:58 pm
File version: 1.0
For DF version: 50.13
Downloads: 15 Size: 1.4 KB
Views: 258 Type: ZIP
Home:  Steam Workshop
Rating (0 votes): Unrated
Description
The default civilizations now can have variations in their cultural preferences and religion structure.

Features
For all civilizations except kobolds, values that were initially neutral will now vary from -30 to 30, the same variance humans have for cultural values.
1/5 of dwarven civilizations and 1/4 of human civilizations will instead worship a regional force, like how elves traditionally do.
1/5 of elven civilizations will follow a pantheon that includes the spheres of animals, trees, light, darkness, longevity and trickery.

Credits
This mod is public domain.
Putnam, for the obscure trivia that [RELIGION] can be specified multiple times to pick randomly
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 957b323542b436a757fe6a51fea90654abbc85f21094e37e24ed4e3ac08e9ffb
IP: logged
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