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 Dwarf Fortress File Depot » Minor Mods » What Lurks Below Unofficial v50 Update
      
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File Listing: What Lurks Below Unofficial v50 Update
Last Updated: Sep 21, 2023, 05:13:11 pm
File version: 1
For DF version: 50.10
Downloads: 33 Size: 181.6 KB
Views: 338 Type: ZIP
Home:  WLB home thread
Rating (0 votes): Unrated
Description
This is an unofficial update of ZM5's "What Lurks Below" cave revamp mod to work with v50.01 and up, adding a wide variety of creatures and plants as well as basing the layers on specific themes, becoming freakier the further down you go.

Please note, this mod changes where certain cave plants are found to keep with the theming of the mod and does not have graphical support.
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SHA-256: 7216ff3101750df944fda6bc18c0fb217020520a77b2742a8b61cd7fcab904df
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 What Lurks Below Unofficial v50 Upd (v 1)  » posted by Chad Crosz on Oct 16, 2023, 12:34:18 am
hi, im still exploring the mod but the mindless is not working properly as they eat and drink so maybe missing tag or [] also can they really work or just no job mobs or we can make them haul as they can grab goblet when drinking... i'll keep playing this for more explore more and ask if something is wrong.
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 Re: What Lurks Below Unofficial v50 Upd (v 1)  » posted by Splint002 on Oct 17, 2023, 02:44:31 pm
Chad Crosz wrote:
hi, im still exploring the mod but the mindless is not working properly as they eat and drink so maybe missing tag or [] also can they really work or just no job mobs or we can make them haul as they can grab goblet when drinking... i'll keep playing this for more explore more and ask if something is wrong.

I'm not the mod author unfortunately, I just ported it forward.

That said, there was an issue with creatures that didn't need food or drink. I forget which version it arose in, but creatures with those tags would cause crashes during worldgen if they were part of a non-dark pit civ.

So it's just engine-level jank being worked around rather than dysfunction.
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