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 Dwarf Fortress File Depot » Bugged Saves » Weird Crashing in Summer, No Error Messages
      
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File Listing: Weird Crashing in Summer, No Error Messages
Last Updated: Aug 13, 2023, 02:40:49 am
File version: v50.09
For DF version: 50.09
Downloads: 27 Size: 34.18 MB
Views: 322 Type: ZIP
Rating (0 votes): Unrated
Description
Initial crash happened while two dwarves were stuck in tree (ahead of save)
Secondary crash happened immediately after loading up this autosave and unpausing.

DFHack was used on this save.
Only plugin used was "reveal", with sub-commands "reveal", "unreveal", "revflood".

Pertaining to first crash, there were the following path fails:
Code:
path fail: dwarf,Gather plants,121,137,171 -> 120,137,170: Id #10540:Path Goal Seek Ladder to Climb:Station Mill Building at 169,136,169 path fail: dwarf,Gather plants,124,140,171 -> 124,140,170: Id #10537:Path Goal Seek Ladder to Climb:Station Mill Building at 169,137,169

However, the Gather Plants zone associated with those jobs was created ahead of this save.
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 522c5c16b7d0b5d1ed7a13618590c10ead2abf97a1b369539d70a2987d9ff832
IP: logged
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 Weird Crashing in Summer, No Error (v v50.09)  » posted by DikbutDaGrate on Aug 19, 2023, 02:18:49 am
https://dffd.bay12games.com/file.php?id=16815

Heres the debugged save.
Currently 17 days ahead of the previous save.
IP: logged
 Re: Weird Crashing in Summer, No Error (v v50.09)  » posted by bananaunlimited on Aug 22, 2023, 02:45:47 pm
DikbutDaGrate wrote:
https://dffd.bay12games.com/file.php?id=16815

Heres the debugged save.
Currently 17 days ahead of the previous save.

What was the problem?
IP: logged
 Re: Weird Crashing in Summer, No Error (v v50.09)  » posted by DikbutDaGrate on Aug 22, 2023, 04:23:53 pm
bananaunlimited wrote:
DikbutDaGrate wrote:
https://dffd.bay12games.com/file.php?id=16815

Heres the debugged save.
Currently 17 days ahead of the previous save.

What was the problem?

Something to do with some bugged units that were revealed via DFhack's reveal command.
The specific units were magma crabs.
IP: logged
 Re: Weird Crashing in Summer, No Error (v v50.09)  » posted by bananaunlimited on Aug 23, 2023, 02:48:34 pm
DikbutDaGrate wrote:
bananaunlimited wrote:
DikbutDaGrate wrote:
https://dffd.bay12games.com/file.php?id=16815

Heres the debugged save.
Currently 17 days ahead of the previous save.

What was the problem?

Something to do with some bugged units that were revealed via DFhack's reveal command.
The specific units were magma crabs.

Awesome! How do I fix that myself in the future, if I need to use the Reveal command for something? Just don't save after a Reveal?
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