preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Apr 28, 2024, 11:55:30 pm
 Dwarf Fortress File Depot » Minor Mods » Dye Value Equality
      
Registration is not required to download. However, it will allow you to vote, comment, and upload. Forgot your password?
File Listing: Dye Value Equality
Last Updated: Feb 19, 2023, 03:48:13 pm
File version: 1.1
For DF version: 50.06
Downloads: 48 Size: 39.1 KB
Views: 179 Type: ZIP
Home:  Steam Page
Rating (0 votes): Unrated
Description
Red cloaks should look cool and intimidating on a group of fearsome militia dwarves. So why do the goblins giggle when they see your dwarves stumbling marching towards them? It's entirely because red dye is only worth half as much as any other dye, so they think your dwarves are too poor to afford majestic green dye, and too cowardly to obtain intimidating black dye. Red may be the color of imperial might, but in the world of Dwarf Fortress, it's only the color of poverty. This mod solves that problem!

Redroot dye has a material value of 10, while all other dyes have a value of 20. This simply doesn't make sense. Blade weed is available in all non-freezing biomes just like hide root. Dimple cups are available everywhere and are easily farmed underground, requiring no extra building of ceilings to protect the farms. Sliver barbs are only found outdoors in evil biomes, making them very difficult to obtain. Since hide root requires being grown aboveground, which requires building at least ceilings or risking combat, it makes sense to just raise its value to match the other dyes. With all dyes having the same value, you can use whatever color(s) you want.
Raw Data: JSON / Text
Checksum / Hash
SHA-256: f3529d595f9cc96809993f478f5f30643fbe25878e8f70128c0fab9c572e3d00
IP: logged
Commands
More From This Author
Comments
No comments have been posted for this file yet.
HomeSearchRankingsStatisticsAboutContact

Website by Brett Flannigan. The core site script is PHCDownload (© 2005-2024).
Hosted by Linode.