File Listing: Forgotten Realms Direforged 2.8O | ||||||||||||||||||||
Last Updated: Feb 09, 2025, 02:52:58 pm First Created: Dec 07, 2022, 03:58:46 pm Author: Goblin Cookie
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Description
Forgotten Realms Direforged
Discord Thread This mod is a total conversion to Dwarf Fortress that brings creatures and other content from the Forgotten Realms D&D Campaign Setting, the basis for game franchises like Baldur's Gate, Icewind Dale and Neverwinter Nights into the Dwarf Fortress world. It isn't the vanilla Dwarf Fortress world however, but rather the Dwarf Fortress world modded by Knight Otu's Direforged mod, which was the original inspiration for the idea of creating this mod in the first. The creatures of the game world are essentially divided into 'natives', which are the creatures of the vanilla game and direforged mod or colonists which in the lore behind this mod arrived from the Forgotten Realms before Yr 0. This mod also adds a great deal of extra content as well. The new content added by the integrated mods is typically modified by me and is not a carbon copy of their author's work. SOME of the new content is listed here. + An extremely extensive dictionary based upon an abandoned dictionary by Amostubel, containing nearly all the words in the English language and some new words as well. + New RL creatures and plants. + Voliol's Various Vivants has been integrated. + Creatures of Myth and Legend has been fully integrated. + Deeper Dwarven Domestication and Dwarf Caramel have been integrated. + The Wanderer's Friend crafting mod mod has been integrated. + The Leatherfix has been integrated. + Vanilla raws for animals and plants have been overhauled. In particular most things now have [BENIGN] takes if they aren't dangerous to keep adventurers from chasing after them. A lot of the modifications made are unfortunately workarounds to the endless bugs and limitations that afflict the game, particularly in Adventure Mode. Some content however had to be removed outright. - Currency is not marked by year because that doesn't presently work. - Pouches have been removed from adventure mode characters because they put stuff in them they shouldn't. Impotant Note: This mod replaces the vanilla files for entities/creatures so on but it *does not* replace the files for graphics. Therefore when creating a new world, ensure that the former files are *not* loaded but the latter files *are*, otherwise problems will occur. Races There are more races added than can be listed here, but here is a list of the civilised races in the game. Natives Fortress dwarves (vanilla goblins) Dire goblins (vanilla goblins) Feral elves (vanilla elves) Cave kobolds (vanilla kobolds) Mountain gnomes Dark gnomes Howling ogres (vanilla ogres) Foul blendec Wing-harpies (vanilla harpies) Amphibian men Rodent men Serpent men Reptile men Plump helmet men Troglodytes Gorlaks Blind cave ogre Ant People Gremlins Wurad Shyhak Tower hobgoblins Itarin Ekodu Fachan Carmine Fey Redcaps Dullahan Nucklevee Lyroaka Quicktrolls Colonists Rock gnomes. Svirfneblin Forest gnomes Mountain orcs Gray orcs Orogs Derro Athach Boggles Ogres Sun elves Moon elves Wood elves Wild elves Drow Fomorians Cyclops Xvarts Goblins Hobgoblins Dekanter Goblins Bugbears Kobolds Tasloi Forest Trolls Gnolls Ettins Cloud giants Storm giants Stone giants Frost giants Hill giants Fire giants Killorens Atomies Sprites Korreds Grig Pixie Yakfolk
Version Changes
Version Ba) Highnesses are no longer translated as Lownesses. Version C a) Now supports the new classic version. b) Newt_people are now Newt-People. c) Ettins can now no longer be either a town or a dark fortress. Version D a) Updated tanning hide reaction so we can actually make leather. Version E a) Cloth can now be once again made from pig tails. Version F a) Bristlepigs and shoveldons no longer steal items due to a vanilla bug causing them to steal items from caravans that employ them as pack animals. b) Grigs no longer shop the physical signs of old age (grain hair, wrinkling) even though they are immortal. c) Words no longer use hyphonated translations, as in wolf-person but instead always use a german-style compound word, as in wolfperson. Version G a) Fachan and Ekodu no longer have babysnatchers. Version H a) Extensive rework to the world-gen economy designed to make dark pit civs stronger and certain 'high-performers' weaker. b) Babysnatchers are now back in except for trolls (they would eat all the babies) and Itarin (no food production, so babies starve). c) Added some extra restrictions to keep stolen babies from taking over the babysnatcher civs. Version I a) Made the remaining carnivore entities omnivorous to help their world-gen prospects. Version J a) The world no longer has STPs in it. ![]() Version K a) Bags are used again rather than boxes for a whole swathe of reactions. Version L a) Due to engine limitations gold dwarf deep lords and shield dwarf elders were not actually coming in twelves as they were supposed to but rather twos. Thus I have made them officially come in twos. b) Around half of words have all been given adjective/verb/noun forms, this should prevent the bug where translations were missing and also add to the complexity of the language. Version M a) Fixed a mistake in the item resizes that was making dwarves unable to equip bows in fortress mode. b) Added extra forms for about 60% of words. Version N a) Updated the stones file to actually incorporate the tokens for you to actually make quicklime using some of those stones, which is required for parchments to be made in Fortress Mode. b) Added extra forms for about 70% of words. c) The plural forms of certain trees are no longer STP. d) Cattle People now make Manvellum and Giant Cattle make Giant Vellum. Version O a) Updated to the Adventure Mode Release Version. b) Certain creatures can now spit that could not before. c) About 80% of words have extra forms. d) Certain creatures cannot sweat anymore. e) Vanilla (dire) goblins now use the vanilla description again. f) Rewrote a few descriptions for modded-in creatures, generally to be shorter and sharper. |
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Checksum / Hash | ||||||||||||||||||||
SHA-256: c09590f2595310472959dc2fd3394766376b7578fe98cff9fc588cdf4c96f0f2 | ||||||||||||||||||||
IP: logged Commands |
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