

| Files | ||||
| Title / Description | File version | For DF version | Author |
|
![]() RAR |
This fort has the problem of not being able to brew at all that some forts are having. |
Unspecified | 0.40.01 | Jul 09, 2014 sensei_shade |
![]() RAR |
No description is available for this file. |
1.0 | 0.40.01 | Jul 09, 2014 ronnideworm |
![]() ZIP |
This mod is set in the world of the Mario games, but in which these games, and Mario himself, are simply legends. This is a significant mod that adds enough new ... [read more] |
0.37 | 0.34.09 | Jul 09, 2014 IndigoFenix |
![]() ZIP |
As soon as I turned my adventurer into a necromancer I was unable to travel without the game crashing |
Unspecified | 0.40.01 | Jul 09, 2014 brreed1993 |
![]() RAR |
I tried to cross a narrow strait, but when my character moves onto the ramp tile indicating deeper water, the game stops responding to keyboard input. Cannot move, or bring ... [read more] |
1 | 0.40.01 | Jul 09, 2014 Kelu |
![]() ZIP |
Just a few hours ago my gnome fortress had a sheer drop in FPS, from steady 150 down to 30 or so. I tried using fix/item-occupancy, and it listed a ... [read more] |
Masterwork 5.05 | 0.34.11 | Jul 03, 2014 Qrox |
![]() ZIP |
Heya guys! ^_^ This mod adds some cool stuff from other material I enjoy, chiefly video games. It originally started as a mod to make new plants to increase the ... [read more] |
0.7 | 0.34.11 | Jul 01, 2014 Korbac |
![]() 7Z |
Maklak brought up a good point about our method of normalizing skills based on ranks. He noted that our method was plotting skewed data in a tight group, and a large ... [read more] |
v2 | 0.34.11 | Jun 29, 2014 thistleknot |
![]() RAR |
Bay12 thread: http://www.bay12forums.com/smf/index.php?topic=139739.0 This is a mod featuring dwelves, a most pernicious half-breed of dwarves and elves with the worst features of both, as well as plenty new ones. It also ... [read more] |
1.0 | 0.34.11 | Jun 27, 2014 Henny |
![]() ZIP |
A much more involved and comprehensive version of my bloomery building mod. Features: 1) All technical "metal ores" are removed from the game and replaced with normal stone versions. This deactivates the ... [read more] |
Unspecified | 0.34.11 | Jun 02, 2014 GJ |