

| Files | ||||
| Title / Description | File version | For DF version | Author |
|
![]() ZIP |
A handful of Stonesense creature graphics for the Rise of the Mushroom Kingdom mod. It's not too detailed but should add some color to Stonesense screenshots with the mod. All the graphics ... [read more] |
0.1 | N/A | Nov 11, 2013 EmeraldWind |
![]() ZIP |
Changelog: Genesis Reborn 5.43 - renamed lions to sabertooth cats. They can be found in temperate savanna now too. - good areas are now more good/plantlife based. - moved crawling stumps, living trees, saprolings, ... [read more] |
5.43 | 0.34.11 | Nov 10, 2013 Deon |
![]() 7Z |
Based on Mephansteras mod, I applied the standardized creatures as done by Meph on his Accelerated Mod. Should give better fps, has the downfall of reducing leather prices, but... that could ... [read more] |
v1 | 0.34.11 | Nov 03, 2013 thistleknot |
![]() 7Z |
See forum thread and readme for details. |
r4 | 0.34.11 | Oct 25, 2013 expwnent |
![]() 7Z |
See forum thread and readme for details. |
r4 | 0.34.11 | Oct 25, 2013 expwnent |
![]() ZIP |
These are scripts that attempt to expand raw modding a bit. itemsyndrome Version 2 A script that allows modders to apply syndromes to creatures who are wielding items. Example usage: Cursed weapon that only curses ... [read more] |
5.4 | 0.34.11 | Sep 30, 2013 Putnam |
![]() RAR |
Will be linked to from the corresponding crash report in the bug tracker. Migrants spawn about 30s-1min after loading game. This either will or won't cause an immediate crash. The crash ... [read more] |
Unspecified | 0.34.11 | Sep 13, 2013 darkrider2 |
![]() ZIP |
Its here! Bowelpillars Embark Save, year 301. No DFHack patches have been applied so far |
1.0 | 0.34.11 | Sep 12, 2013 CaptainArchmage |
![]() RAR |
This save chrashes about 50% of the time on the current day (26th of sandstone) when it chrashes there 1 line in the dfhack console about a missing unit ... [read more] |
Unspecified | N/A | Aug 18, 2013 bragos |
![]() ZIP |
The Legendary Planes This is a finely crafted project to demonstrate the detail and realism of Dwarf Fortress to non-players. It menaces with spikes of high-resolution and is encircled ... [read more] |
r2 | 0.34.11 | Jul 30, 2013 PeridexisErrant |