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Title / Description | File version | For DF version | Author |
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ZIP |
The first release of the fireworld mod, found here on the forums: http://www.bay12forums.com/smf/index.php?topic=134329.0 Contains firekin, a cate-based society of fire-people, and dwarven reactions to make themselves better able to combat these monstrous ... [read more] |
0.10.2 | 0.34.11 | Jan 02, 2014 4maskwolf |
ZIP |
Seed modified from the cookbook thread. The world itself is pretty cool - but the current fortress will have the vampire queen and her necromancer consort arrive in approximately 1-2 months. ... [read more] |
Unspecified | 0.34.11 | Dec 25, 2013 strider24seven |
ZIP |
The Freehold Civ Diversity mod. Adds new civs, new races, and new equipment to spice up DF a little without changing core gameplay too much. Also provides the bugfixes and ... [read more] |
v0.8.0 | 0.34.11 | Dec 23, 2013 MDFification |
RAR |
Voted the best mod available for Dwarf Fortress that starts with an "L" and ends with "egends of Forlorn Realms." LFR is ready to meet the new world of DF2012 with ... [read more] |
0.21a | 0.34.11 | Dec 02, 2013 narhiril |
ZIP |
EA 1.3 - Birds, fel beasts, dragons etc won't wrestle with wings. - Wargs and great spiders are no longer "natural" (enemies to elves). - Fel beasts are no longer "mundane". - Fire drakes ... [read more] |
1.3 | 0.34.11 | Nov 24, 2013 Deon |
ZIP |
This is a DFHACK script that lets you modify the skill level of your dwarves. It is intended for scientific purpose. INSTALLATION: Save the file "skill.lua" in your "/hack/script/" folder. USAGE: sintax: skill [ALL/list] ... [read more] |
Unspecified | 0.34.11 | Nov 22, 2013 MetalRocks |
7Z |
==========What this mod is========= This mod introduces living weapons to the game. They can not be found in the wild, but by creating several weapon components and an animator's gem in ... [read more] |
V.0.5 | 0.34.11 | Nov 15, 2013 BlackFlym |
ZIP |
Based on Masterwork 4c RAWs. All files that have a difference from the base RAWs after I made my changes to reduce the names of Leather "flavors" down and all other ... [read more] |
3.0 | 0.34.11 | Nov 12, 2013 BillyJack |
ZIP |
A handful of Stonesense creature graphics for the Rise of the Mushroom Kingdom mod. It's not too detailed but should add some color to Stonesense screenshots with the mod. All the graphics ... [read more] |
0.1 | N/A | Nov 11, 2013 EmeraldWind |
ZIP |
Changelog: Genesis Reborn 5.43 - renamed lions to sabertooth cats. They can be found in temperate savanna now too. - good areas are now more good/plantlife based. - moved crawling stumps, living trees, saprolings, ... [read more] |
5.43 | 0.34.11 | Nov 10, 2013 Deon |