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 Dwarf Fortress File Depot » Pregenerated Worlds » Kicking Jay's Perf Embark
      
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File Listing: Kicking Jay's Perf Embark
Last Updated: Oct 16, 2014, 07:26:10 pm
File version: Unspecified
For DF version: 0.40.13
Downloads: 45 Size: 35.57 MB
Views: 245 Type: ZIP
Rating (0 votes): Unrated
Description
Playing with some subtle mods I've done.
  • Subtle remix in ethics.
  • New weapons, hopefully balanced
  • Can make obsidian spears and handaxes
  • Cobalt, brass, pig iron is a weapon-grade metal
  • Lead, gold are ammo-grade metals
  • Brass, electrum are armor-grade metals.
    (none of this changed the properties of the metals, just allowed you to make stuff)
  • Elves have access to brass, electrum, and rose gold. I don't think they will make weapons out of them.
  • Entities will use different metals for their coins.
  • Other random crap
  • Other stuff from other people's mods (more engraving descriptions, nothing game-changing)

Anyways, there's the perfect embark in the SW corner of the map, a volcano by a major river. There's iron, flux, a waterfall, clay, sand, cobalt, silver/lead in galena, zinc, gold, all civs (no tower ;_;), a very small nearby dwarf civ (so your adventurer can always find the place), olivine and cinnabar, other fun stuff I can't remember.
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SHA-256: 1de480882f0fca8941781d0611ca7f68ef019e4f6da41705cfa6e7d3817fcee2
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