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 Dwarf Fortress File Depot » Major Mods » Dwarf Fortress [DIG DEEPER] V1.4B
      
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File Listing: Dwarf Fortress [DIG DEEPER] V1.4B
Last Updated: Jan 24, 2010, 11:40:17 pm
First Created: Apr 23, 2009, 11:14:14 pm
File version: 1.4B
For DF version: Multiple
Downloads: 2,157 (6,829) Size: 217.7 KB
Views: 7,746 (16,540) Type: RAR
Home:  Visit Homepage
Rating (8 votes): 4.4 / 5.0
Description
Dig Deeper Version 1.4B [For use with Dwarf Fortress: v0.28.181.40d16]

- TO INSTALL FOLLOW THE FOLLOWING INSTRUCTIONS: -
- 1. DELETE THE PRE-EXISTING OBJECTS FOLDER [IN THE RAWS FOLDER], DO NOT OVERWRITE! -
- -
- 2. DELETE ALL FILES IN THE OBJECTS FOLDER [IN THE DATA FOLDER] -
- -
- 3. EXTRACT THE NEW 'DIG DEEPER' OBJECTS FOLDER INTO THE RAWS FOLDER -
- -
- 4. OVERWRITE THE PRE-EXISTING DATA FOLDER WITH THE NEW 'DIG DEEPER' DATA FOLDER -

People whose work has been referenced, duplicated
or otherwise utilised (I offer up my thanks and praise):

- Chariot
- Metalax
- Wiles
- Captain Mayday
- Umiman
- catoblepas
- Sean Mirrsen
- Deathbane
- Great Cthulhu
- Mephansteras
- Teldin
- Rysith
- Morlark

Your work will be removed upon request (if you'd like), please
point out exactly what I have used from your modification and
it will be taken down.

Enclosed below is detailed information on what the
'Dig Deeper' modification adds, removes and changes

===================
= TOTAL =
= =
= Removals - 3 =
= Additions - 467 =
= Changes - 69 =
===================

###########
# REMOVES #
###########

CREATURES (3)

- Dragon

- Char

- Whale

########
# ADDS #
########

CREATURES (104)

=========================
= =
= 9 Mega Beast (*) =
= =
= 5 Semi-Mega Beast (+) =
= =
= 7 Domestic (@) =
= =
= 4 Fanciful (!) =
= =
= 19 Fish (&) =
= =
= 60 Other (-) =
= =
=========================

* Green Dragon

* Red Dragon

* Blue Dragon

* White Dragon

* Black Dragon

* Ancient Vampire

* Adamantine Golem

* Giant Cave Spider Queen

* Tyrannosaurus

+ Vampire

+ Mithril Golem

+ Lich

+ Banshee

+ Ancient Werewolf

@ Pig

@ Chicken

@ Sheep

@ Goat

@ Yak

@ Llama

@ Goose

! Angel

! Archangel

! Reaper

! Grim Reaper

& Bluegill

& Bream

& Catfish

& Black Sea Bass

& Largemouth Bass

& Smallmouth Bass

& Striped Bass

& Redear Sunfish

& Lake Trout

& Small-Mouth Char

& Artic Char

& White Char

& Silver Trout

& Crappie

& Tuna

& Crab

& Octopus

& Piranha

& Prawn

- Baboon

- Copper Golem

- Mammoth

- Saber-Tooth Cat

- Wyvern

- Hellhound

- Phoenix

- Pegasus

- Ogre Magi

- Gargoyle

- Black Rhinoceros

- White Rhinoceros

- Giant Panda

- Giant Lizard

- Koala

- White Tiger

- Giant Ant

- Termite

- Giant Termite

- Silver Golem

- Gold Golem

- Granite Golem

- Red Kangaroo

- Grey Kangaroo

- Ghoul

- Wolverine

- Arctic Fox

- Blue Whale

- Sperm Whale

- Humpback Whale

- Killer Whale

- Rabbit

- Pheasant

- Giraffe

- Zebra

- Orc

- Penguin

- Green Slime

- Steel Wolf

- Buffalo

- Giant Anaconda

- Warg

- Triceratops

- Monk

- Velociraptor

- Shaman

- Ostrich

- Sorcerer

- Sparrow

- Vulture

- Grasshopper

- Mouse

- Purple Slime

- Stegosaurus

- Sand Golem

- Giant Beetle

- Giant Flying Jellyfish

- Halfling

- Ratling

- Dark Elf

CIVILIZATIONS (4)

- Orcs

- Halflings

- Ratlings

- Dark Elves

INSTRUMENTS (28)

- Guitar

- Tuba

- Trombone

- Banjo

- Violin

- Ocarina

- Accordion

- Tambourine

- Euphonium

- Bugle

- Didgeridoo

- Triangle

- Cornet

- Pan Pipe

- Oboe

- Fife

- Lute

- Tenor Saxophone

- Alto Saxophone

- Recorder

- Bagpipe

- Harmonica

- Baritone

- Piano

- Rattle

- Lyre

- Aulos

- Organ

STONES (9)

- Green Marble

- Black Marble

- Red Marble

- Blue Marble

- Purple Marble

- Brown Marble

- Yellow Marble

- Gold Marble

- Travertine

METALS (18)

- Mithril

- Red Brass

- Cobalt

- Dragon Scale

- Nordic Gold

- White Gold

- Deep Steel (A mixture of mithril and steel, helps limited mithril supplies go further)

- Titanium

- Bloodmetal (Rumoured to form wherever significant blood has been spilled and seaped into the surrounding earth. Too brittle to be worked into weapons)

- Blackmetal (Really more of a super-strong glass type material than a metal. Stronger than titanium and second only to mithril. Akin to a substance known as 'ebony' in the Elderscrolls series)

- Green Gold (A real life mixture of gold and silver)

- Purple Gold (A real life mixture of gold and aluminium)

- Blue Gold (A real life mixture of gold and iron)

- Star Iron (Iron which has come to earth from space via meteor. Extremely valuable)

- Black Pewter (A real metal)

- Crucible Steel (A real metal, tempered steel, it's called Wootz Steel)

- Chrome (A real metal)

- Crimson Silver

GEMS (10)
----

- Orange Jade (Similiar to other coloured jades)

- Red Jade (Similiar to other coloured jades)

- Yellow Jade (Similiar to other coloured jades)

- Black Jade (Similiar to other coloured jades)

- Tear of the Sea (The rare tears of a mermaid which solidify into a sea coloured teardrop gem)

- True Jade (A real gem, higher quality green jade from Australia or America rather than from the Orient)

- Benitoite (A real sapphire-like gem, found in California and Japan)

- Ammolite (A real gem/fossil, very rare and valuable)

- Diopside (A real life gem, less valuable look alike of emerald)

- Amazonite (A real life gem, found within microline)

TOYS (36)
----

- Marble set (dwarves, humans and elves)

- Toy Pick (dwarves)

- Golem Figurine (dwarves)

- Dragon Figurine (dwarves, humans, elves, goblins and orcs)

- Toy Spear (dwarves, humans, elves, goblins and orcs)

- Toy Crown (dwarves, humans and elves)

- Giant Cave Spider Figurine (dwarves, humans and elves)

- Mammoth Figurine (dwarves, humans and elves)

- Elephant Figurine (dwarves, humans and elves)

- Giant Eagle Figurine (dwarves, humans and elves)

- Vampire Figurine (dwarves, humans, elves, goblins and orcs)

- Ancient Vampire Figurine (dwarves, humans, elves, goblins and orcs)

- Gargoyle Figurine (dwarves, humans, elves, goblins and orcs)

- Lich Figurine (dwarves, humans, elves, goblins and orcs)

- Ghoul Figurine (dwarves, humans, elves, goblins and orcs)

- Gremlin Figurine (dwarves, humans, elves, goblins and orcs)

- Wizard Figurine (dwarves, humans and elves)

- Troll Figurine (dwarves, humans, elves, goblins and orcs)

- Ogre Figurine (dwarves, humans, elves, goblins and orcs)

- Toy Fishing Pole (dwarves and humans)

- Toy Chisel (dwarves, humans, elves and goblins)

- Toy Sword (dwarves, humans, elves, goblins and orcs)

- Carp Figurine (dwarves, humans and elves)

- Phoenix Figurine (dwarves, humans and elves)

- Pegasus Figurine (dwarves, humans and elves)

- Hellhound Figurine (dwarves, humans, elves, goblins and orcs)

- Chimera Figurine (dwarves, humans and elves)

- Centaur Figurine (dwarves, humans and elves)

- Griffon Figurine (dwarves, humans and elves)

- Angel Figurine (dwarves, humans and elves)

- Archangel Figurine (dwarves, humans and elves)

- Reaper Figurine (dwarves, humans, elves, goblins and orcs)

- Toy Crossbow (dwarves, humans, elves, goblins and orcs)

- Grim Reaper Figurine (dwarves, humans, elves, goblins and orcs)

- Ball (dwarves, humans and elves)

- Tentacle Demon Figurine (dwarves, humans, elves, goblins and orcs)

WEAPONS (8)

- Hatchet (dwarves, humans and kobolds)

- War Whip (humans, goblins and orcs)

- Trident (dwarves, humans, elves, kobolds, goblins and orcs)

- Rapier (humans and elves)

- Sabre (humans)

- Katana (humans)

- Pitchfork (humans, elves, kobolds and goblins)

- Club (dwarves, humans, kobolds, goblins and orcs)

PLANTS (37)

- Corn

- Tomato

- Banana

- Coconut

- Apricot

- Radish

- Carrot

- Turnip

- Plum

- Onion

- Pineapple

- Watermelon

- Pear

- Green Cabbage

- Red Cabbage

- Potato

- Cotton

- True Indigo

- Peppercorn

- Woad

- Ginger

- Eggplant

- Wheat

- Olive

- Passionfruit

- Squash

- Cave Beehive

- Hemp

- Cinnamon

- Sugarcane

- Linseed

- Orange

- Bloodroot

- Millet

- Cauliflower

- Seaweed

- Golden Sungrass

EXTRACTS (33)

- Corn Flour

- Corn Oil

- Tomato Sauce

- Banana Paste

- Coconut Milk

- Apricot Jam

- Plum Jam

- Pear Jam

- Cotton Thread

- Indigo Dye

- Black Pepper

- Woad Dye

- Ginger Spice

- Wheat Flour

- Olive Oil

- Squash Oil

- Dwarven Honey

- Yak's Milk

- Yak Cheese

- Goat's Milk

- Goat Cheese

- Chicken's Egg

- Llama's Milk

- Llama Cheese

- Hemp Thread

- Cinnamon Spice

- Sugar

- Linseed Oil

- Linseed Thread

- Bloodroot Dye

- Strawberry Dye

- Goose's Egg

- Golden Sungrass Dye

DRINKS (17)

- Corn Based Bourbon

- Red Beer

- Banana Rum

- Coconut Arrack

- Apricot Wine

- Carrot Wine

- Plum Brandy

- Pear Perry

- Pineapple Wine

- Watermelon Wine

- Potato Vodka

- Wheat Beer

- Passionfruit Wine

- Dwarven Mead

- Ginger Wine

- Sugarcane Rum

- Millet Beer

FOODS (22)

- 22 new foods

COLOURS (1)

- 1 new colour

WOOD (19)
----

- Eucalyptus

- Giant Cactus

- Beech

- Bamboo

- Dragon Tree

- Yew

- Rosewood

- Blackwood

- Butternut

- Coachwood

- Tulipwood

- Zebrawood

- Hickory

- Lemonwood

- Redwood

- Juniper

- Taiwania

- Cypress

- Hemlock

SHIELDS (4)

- Tower Shield (humans and orcs)

- Kite Shield (humans, elves and orcs)

- Square Shield (humans, dwarves, elves, goblins and orcs)

- Heater Shield (humans, dwarves, elves, goblins and orcs)

HELMS (6)

- Winged Helmet (humans, dwarves and elves)

- Horned Helmet (humans, dwarves, elves, goblins and orcs)

- Great Helmet (humans, dwarves, elves, goblins and orcs)

- Crown Helmet (humans, dwarves, elves, goblins and orcs)

- Kettle Helmet (humans, dwarves, elves, goblins and orcs)

- Spiked Helmet (humans, dwarves, elves, goblins and orcs)

ARMOUR (1)

- Breastplate (humans, dwarves, elves, goblins and orcs)

SPEECH (22)

- 5 new boasts

- 12 new threats

- 2 new warnings

- 1 new title

- 2 other new comments

ENGRAVINGS (89)

- 89 new engravings

BODIES (1)

- Six-leg insect bodies

###########
# CHANGES #
###########

PLANTS (3)

- Roughly doubled growth rate of all plants

- Fixed the growth rate of hemp

- Wild strawberries now able to be milled into strawberry dye

STONES (8)

- Sean Mirrsen'd ecostone crafting system implemented (allows all stone to be disabled or
enabled in regard to crafting)

- Cobaltite turned into an ore of Cobalt

- Incorporated blackmetal into Sean Mirrsen'd ecostone crafting system

- Great Cthulhu's melting point, boiling point and magma safe tweaks implemented

- Renamed marble to white marble

- Made native blackmetal much harder to find, will only be found near obsidian now

- Fixed brown marble

- Made coal much, much, much more common, espicially deeper into the earth

CREATURES (19)

- Werewolves raw speed decreased from 900 to 700 (this increases their REAL or DISPLAYED
speed from 1000 to 1250 making them as fast as the average elf)

- Mud Man, Iron Man, Magma Man, Fire Man changed to Mud Golem, Iron Golem, Magma Golem and
Fire Golem respectively

- Replaced the Iron Golem prefstring with a new one common to the other metal golems

- Added the [CHITIN] tag to ants and antmen

- Expanded upon existing creature prefstrings

- Removed duplicate hippo entry

- Fixed players being spammed with a Vanilla Dwarf Fortress error message relating to cats trying to pick things up

- Fixed Yaks not bringing any trade goods

- Improved survivability of MEGABEASTS

- Fixed name of 'Granite Golem'

- Tweaked 'Green Slime' entity

- Added 'tail' bodypart to chicken

- Buffed MEGABEASTS again

- Took away the LOCKPICKER tag for orcs and gave them BUILDINGDESTROYER:1

- Gave orcs the TRANCES tag

- Gave orcs a MAXAGE

- Gave orcs 5 times their previous LAYERING

- Tweaked the personality of orcs

- Normalised speed of orcs

METALS (15)

- Made Gold able to be smithed into; picks, weapons (50%), ranged weapons, armour (50%) and ammo (50%)

- Made Rose Gold able to be smithed into; picks, weapons (50%), ranged weapons, armour (50%) and ammo (50%)

- Made Silver able to be smithed into; picks, ranged weapons and armour (50%)

- Made Sterling Silver able to be smithed into; picks, weapons (50%), ranged weapons, armour (50%) and ammo (50%)

- Made Black Bronze able to be smithed into; picks, weapons (50%), ranged weapons, armour (50%) and ammo (50%)

- Increased the DAMAGE_PERC (attack) and BLOCK_PERC (defence) of bronze to be 111% (a bit higher than iron)

- Increased the value of bronze from 5 to 10

- Decreased the value of iron from 10 to 5

- Readjusted titanium, dwarven steel and ebony

- Renamed ebony to blackmetal

- Renamed dwarven steel to deep steel

- Lowered the bars required to forge deep steel from 8 to 6

- Increased the DAMAGE_PERC (attack) and BLOCK_PERC (defence) of bismuth bronze to be 111% and match bronze

- Meteoric Iron renamed to Star Iron

- Patterned Steel renamed to Crucible Steel

BODIES (1)

- Increased the amount of eyes spiders have from 2 to 8

ENGRAVINGS (1)

- Expanded upon existing engravings

WEAPONS (3)

- 'Whip' changed to 'Slave Whip'

- 'Sabre' renamed to 'Cutlass'

- Added [CAN_STONE] to 'Spear'

SHIELDS (1)

- 'Shield' changed to 'Round Shield'

GEMS (6)
----

- 'Lavender Jade' changed to 'Purple Jade'

- 'Mermaid Tear' changed to 'Tear of Mermaid'

- 'Tear of Mermaid' changed to 'Tear of the Sea'

- Increased 'Tear of the Sea' value

- 'Green Jade changed to 'Common Jade'

- Tweaked the production of titanium to be slightly more worthwhile

CIVILIZATIONS (9)

- Fixed the issue with Orcs sending caravans to trade

- Caused dwarves to become more demanding over things such as having individual rooms, they tantrum easier as well

- Nerfed Orcs populations further, they shouldn't swarm as much during worldgen helping megabeast survival

- Gave Orcs a tiny nerf and altered where they appear in the world so they're less likely to overun the other races

- Decreased the prevalence of goblins and increased their lethality so that they can go toe to toe with your average dwarf

- Orcs will now wield crossbows

- Dwarves will now wield longswords

- Dwarves will no longer wield pitchforks

- Orcs will no longer wield pitchforks

HELMS (2)

- All 'helms' renamed to 'helmets'

- Fixed the bug with great helmets where dwarves were unable to equip them

DRINKS (2)

- 'Vodka' renaned to 'potato vodka'

- 'Perry' renaned to 'pear perry'
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IP: logged
 Potentially good, but needs alot of work on sieges  » posted by Jwguy on Jun 19, 2009, 06:48:58 am
Orcs siege regardless of population, it seems, and at an exponentially high amount of invaders. The first year was 10 orcs, vs my just gained 10 dwarves. Second year was 45+ Orcs against 30 dwarves, and the third year was a staggering 60+ orcs against 34 dwarves. The last two included Elite Bowmen and Macelords, as well as Hammerlords, making the difficulty spike.

Goblins seem to have been completely overwritten, instead of incorporated elsewhere or alongside Orcs. They disappear from the world, with no fortresses, and never show up at the fortress.

The Adamantine Golem, despite being made of Adamantine, always seems to die very early in World-gen. It needs a damblock upgrade, proportionally.
IP: logged
 a FUN mod  » posted by Diakron on Aug 29, 2009, 11:02:11 am
i got tired of playing DF becuase of the ease of making a fortress. i never got Sieges or anything. After implementing Dig Deeper i have had multiple sieges per year.

Bump up Megabeast dam block or you wont have any after 30 years
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