File Listing: Wildsacks -- Ready for Site Finding | ||||||||||||||||||||||||
Last Updated: Apr 30, 2009, 12:35:11 am First Created: Apr 15, 2009, 04:22:31 pm Author: Monkeyvich
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Description
If you are playing the Wildsacks community game, this is for you. The thread can be found at: http://www.bay12games.com/forum/index.php?topic=34062.0 Gen your own world with your chosen seed(s), find an embark site (we ideally want lava, caves, some type of river (above or under), WITH SAND, and temperate/tropical.) If you find one you like a lot, do a generic embark, don't unpause, and export visible layers to DFMA. Don't use reveal, this should be about surprises. If you like, look at raws to spoil for yourself, but please no spoiling it for those who do not peek. Thanks! Monkeyvich EDIT: disregard above. Below is just the raws... right now, they are only containing non-entity modifications. However, while I work on the entities, please gen some worlds with these and do sample embarks (with reveal.exe) and message me what kinds of new rocks / plants / animals you see. DO NOT POST THESE LISTS TO THE FORUM, and if you really hate spoilers, just wait until I post the FINAL raws... coming soon! |
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: bd3c04d7ac848158d0e0af52feec3ef5456bea7c7fd08e020515ac6350b25c23 | ||||||||||||||||||||||||
IP: logged Commands |
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