File Listing: Plant raws and plant tile mod for Ironhand | ||||||||||||||||||||
Last Updated: Jul 19, 2014, 03:49:59 am First Created: Jul 13, 2014, 12:24:23 pm Author: Harmonica
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Description
I went through and changed all the plant tiles to better match the tiles in Ironhand's last graphics set. I have also changed the sapling tile so that it allows two-tone saplings (primary = tile and leaves colour, bg = stalk colour) Sapling preview. I designed a colour scheme to work with Ironhand and these edits, you can find it here. Installation This mod is save-game compatible. Backup your existing raw folder. 1. Extract to DF directory, overwriting the plant and tree raws (if you get no overwrite prompt, check the files extracted to the correct folder). 1b - if you have an existing save game, copy the raws to that save games raw folder as well (backup your save folder first!) (save and close DF before doing this). 2. Edit your init.txt to use the provided ironhand_sapling.png. Changelog 1.04 - added colours for dead new tree saplings (currently all the same brown/brown) - started on changing the colours for some growing saplings to be accurate (eg almond). This needs the adjusted sapling tile in ironhand_sapling.png (provided) for two-tone saplings. 1.03 - tweaked tiles and picked tile colours 1.02 - added shrub tiles for some of the plants that are missing them, (eg turnip strawberry) (were using tools icon). 1.00 - created |
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Checksum / Hash | ||||||||||||||||||||
SHA-256: 4595c9fde6d829cce0837df9089d22df9aa017b41a76f49ee6d8925600bd70a9 | ||||||||||||||||||||
IP: logged Commands |
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