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 Dwarf Fortress File Depot » Major Mods » Rise of the Mushroom Kingdom 2014
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File Listing: Rise of the Mushroom Kingdom 2014
Last Updated: Feb 20, 2015, 08:28:51 am
First Created: Jul 09, 2014, 12:38:48 pm
File version: 0.49
For DF version: 0.40.24
Downloads: 954 (1,526) Size: 727.1 KB
Views: 7,860 (9,848) Type: ZIP
Home:  Bay12 Forum Page
Rating (1 votes): 4.0 / 5.0
The update to the Rise of the Mushroom Kingdom mod, rebooted for DF2014.

0.4: Initial release. Mostly the same as v0.37.
0.41: Animals with personalities for more interesting behavior.
0.42: Adventure mode revamp, entities spread properly, all civilized races have some special ability.
0.43: Most monster type creatures now have natural discipline, a few new creatures added, missing brewing reactions added.
0.44: Monster population tweaks, WIP guide included
0.45: Weapon equip bugs fixed, missing items replaced, item files split for Rydel's TWBT graphics update
0.46: Some new creatures added, entities adjusted, some weapons adjusted, gelding and stepladders added for DF version 0.40.23, errorlog fixed
0.47: Updated for 0.40.24, lots of creature biome changes, entity changes, adventurer mode reactions, and colorful leathers.
0.48: Entities adjusted for a more populated world, some errors fixed with reactions and creature speeds.
0.49: Many new races added, biomes adjusted, some nobles fixed, koopas no longer withdraw, box opening redone, badges added, vim extraction/warp pipe system adjusted, abstract pipe mining added
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 89ac1afaa2a94202d4fd3658677ccd45a696240643db072842a71f52bb4c4b7a
IP: logged
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