File Listing: Ground relative z level erosion bug | ||||||||||||||||||||
Last Updated: Jun 13, 2014, 02:43:11 pm
Author: TheBeardyMan
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Description
This file illustrates a bug that causes the ground relative z level indicator in the top right corner to use the pre-erosion ground level instead of the current ground level. The south side of the moat has cut through an area where some of the soil has eroded - the area only has one full layer of soil instead of the usual two for the biome - and when the cursor is in this area the displayed ground relative z level is one lower than expected e.g. it displays -1 on the surface instead of 0. |
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Checksum / Hash | ||||||||||||||||||||
SHA-256: bd36fdd822a33dd4fea43699596dcb5a2d0ed1bff758133688b82028bbf40ebb | ||||||||||||||||||||
IP: logged Commands |
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