File Listing: Accelerated CivMWForge | ||||||||||||||||||||||||
Last Updated: Apr 19, 2013, 01:07:36 am First Created: Apr 15, 2013, 12:55:25 am Author: thistleknot
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Description
Update: New v4 is here https://dffd.bay12games.com/file.php?id=7588 I've been working on this for days continuing from my old project I did a complete comparison of all the civforge files to the original 34.09 and hand implemented them into accelerated mod, excluding most of the things that civforge brought to the game that would make it feel different than vanilla in terms of industry changes. The history of the mod so far has been
I've kept true to the nature of accelerated mod by trying to keep things generic (item wise), so what it does not have is the extra reactions, buildings, industries, gems, that are found in CivForge. What you will get are these civ's fighting against you
What you also get are a bunch of wood saving new reactions, these can be found under either the
Here's my working changelog v3.0.1
v3.0.2
v3.0.3
v3.0.4
v3.0.5
Note: This mod is like a stone throw away from being implemented as a full civforge again. All that really needs to be done is copy over the civforge files that have not been copied into this game folder (beware though, I may have renamed some to ..._th_cf where the file already exists but is renamed... I may ponder implementing the rest of the features of civforge later |
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: 80c4ed8def86f5cc07a50880354d0918e9d260a420e16bfb2b1c40d4574fb1ca | ||||||||||||||||||||||||
IP: logged Commands |
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