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File Listing: Pixie Fortress
Last Updated: Dec 23, 2008, 10:43:16 pm
File version: 1.0
For DF version: 0.28.181.40d
Downloads: 130 Size: 170.4 KB
Views: 635 Type: ZIP
Rating (0 votes): Unrated
Description
Pixies are a civilization I made after being inspired by Marlowe's Faeries.

These Pixies replace the vermin pixies, which are taken out altogether.

Pixies in my mod are surprisingly balanced in my opinion, they never reliably dominate or fail during world gen. Let me go over their strengths and weaknesses.

They are small creatures, with only a size of three (the same size as cats), have the shortest lifespan of any of the civilized races (only living 40-60 years), can't dig or build siege weapons, have specially made "Tiny" weapons that only they can use and all of which have half the attack power of normal weapons, and can't use Platemail, only chainmail.

However, to make up, Pixies produce many more children than any other race with a littersize of 1-5, Pixie children grow into adults within 5 years (whereas Dwarven children require 12 years), Pixies have the most preferred habitats of any race so they'll expand very quickly during world gen, Pixies inhabit both neutral and good areas (so it's not unusual to be able to bring unicorns on embark), Pixies can make steel (Something that only Dwarves can do otherwise), Pixies can enter moods (just like Dwarves), and Pixies are FAST (with a base speed of 450, whereas Dwarves have a base speed of 900) they'll outrun even the fastest creatures easily, their speed is their greatest strength by far.

To make up for these shortcomings, their strengths must be utilized to their fullest, and you MUST use these strength to prosper, don't even think of treating Pixies like you treat your Dwarves, Pixies are much more fragile and can receive mortal wounds from tangles with kobolds and small animals.

Strategies that I suggest:
1) USE THAT SPEED! The speed of pixies allow them to learn skills much faster than dwarves, but more importantly, it allows them to acquire stat gains faster! If you don't strive for stat gains, your pixies will be hopelessly weak forever!
2) MAKE A LARGE, COORDINATED MILITARY! Pixies won't be able to make traps until the dwarves bring you stone, which most likely won't occur until the third year. Until then, your gonna want a big military! Dedicate you pixies to defending your fort or die!
3) ZERG RUSH! The biggest advantage that Pixies hold is teamwork! Never send a single pixie to kill something alone! Always Always ALWAYS send a group to gang up on it!
4) GET ALITTLE OF EVERYTHING! Moods will take the lives of quite a few Pixies unless you go out of your way to acquire some of every material. Some things, like metal and stone, can only be acquired through trade, so request these and stock up! Currently the only material the Pixies can't acquire are rough gems, which is more a problem with this version than it is with my mod.

Some things to Note: Mauls, 2h handed swords, axes, and bows are all Two-handed weapons, and will thus require that you set woodcutters and other military pixies to use two hands to pick them up or they'll never pick them up.

Besides the pixie race being added and the pixie vermin being removed, the only other modification to the raws is the inclusion of the special tiny weapons, pixie bows, pixie arrows, and i Modified the dwarven entity file to allow them to come with a dwarven representative so you can trade more easily.

This is by far a challenge race, play at your own discretion!
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