File Listing: DF Succession World worldgen Prototype. | ||||||||||||||||||||||||
Last Updated: Feb 28, 2012, 08:09:37 pm First Created: Jan 10, 2012, 04:10:09 pm Author: Eric Blank
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Description
Prototype ~30. Ready for major testing. 8th Upload World seeds only. Generate them if you insist. 7th Upload -Now using 34.02! -Small world. -More races available for adventure mode play. 6th Upload - prototype ~30 - Elves don't get 20k wood in under 30 seconds anymore. - Goblin aversion to bringing or purchasing animals like trolls taken care of. - most two-handed weaponry available to creatures 59k and up, including goblins - changes to temperature variance to prevent tundras halfway up the map. - parts of northern ocean's coastline now neutral on savagery scale - northern ocean is a good biome, southern is evil. Much fun for all! - 500 year worldgen. So many elves! 5th Upload - prototype ~20 - Civilizations are almost compeltely set up for fortress-mode play. - Seed generates a very long river, and higher than average mountain valleys. 4th upload - prototype ~10 - Using vanilla raw files with community-desired mods now. This is what needs tested, mostly. - landscape and biomes mostly finalized 3rd upload - prototype 5 -adjusted volcanism again for even more sedimentary layers. -added savagery map to force the ocean and some deserts to be extremely savage. -minor landscape adjustments 2nd upload - prototype 4 -Temperature issues have been mostly rectified. The farthest-north tundra is still technically in the lower half of the map. -Volcanism now uses a weighted mesh, with heaviest emphasis on 0-20, 40-60, and 80-100. Hopefully this permits enough variation in stone types in a given area. -The mineral scarcity poll slowed to a crawl, so it has been concluded. 750 recieved the largest number of votes (5) so that's what was used for this prototype, although 900-1000 might be the final decision to average it out. (average is actually 1562.5, but that's all loud whispers' fault for calling the only vote for 5000.) -Drainage was adjusted to permit slightly more high-drainage sites. -Cavern layers were set up from overall opinion -other stuff I forgot first upload - prototype 3 -stuff! |
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: 6d847de465aee82d6eb49c1aaa75035910e60cf0410ec0d2a70cd78836fb53c6 | ||||||||||||||||||||||||
IP: logged Commands |
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