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 Dwarf Fortress File Depot » Minor Mods » Seasonal Crops Mod v0.1
      
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File Listing: Seasonal Crops Mod v0.1
Last Updated: Jul 16, 2010, 08:36:52 am
First Created: Jul 12, 2010, 04:52:21 am
File version: 0.1
For DF version: 0.31.09
Downloads: 311 (329) Size: 12.8 KB
Views: 1,256 (1,308) Type: ZIP
Rating (0 votes): Unrated
Description
This mod makes farming more realistic by adjusting the growth durations and growing seasons such that only one crop of plants may be grown per year. The growing seasons of the crops are roughly similar to those of their real-life counterparts.


Crops:

Plump helmets, pig tails, cave wheat, muck roots, bloated tubers, longland grass, rope reed, hide roots, silver barbs and whip vines are planted in Spring and harvested in Autumn.

Quarry bushes, kobold bulbs, rat weeds, blade weeds and dimple cups are planted in Winter and harvested in Summer.

Sweet pods, valley herbs, prickle berries, fisher berries, wild strawberries and sun berries are planted in Early Spring and harvested in Late Spring.


Notes:

When it is too late to plant a crop, the field listing will display the crop name in red.

As crop yield per tile is now lower, a larger farm area will be required to adequately provide for the fortress.

Genning a new world or starting a new save is probably not required.


Installation instructions:

After unzipping the archive, copy plant_standard.txt to your raws folder (for an existing game/region, use the raws folder within the region's save folder). Optionally, entity_default.txt may also be copied over to give dwarves access to aboveground crops from embark.
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SHA-256: e985e5b11b3e2180c8acc5ab49cecf46201f689a1a99c2994a1d59019721803d
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 Seasonal Crops Mod v0.1 (v 0.1)  » posted by ChickenLips on Jul 13, 2010, 05:14:19 am
Farming is definitely ridiculously overproductive, and it's sorta disappointing seeing surface crops having no seasonal dynamic in vanilla. I'll try this out and give some feedback after a while.
comment last edited by ChickenLips on Jul 13, 2010, 05:15:03 am
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