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 Dwarf Fortress File Depot » Community Games » SparkGear XI turn 12 - UltimateCarl
      
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File Listing: SparkGear XI turn 12 - UltimateCarl
Last Updated: May 11, 2010, 06:58:05 pm
File version: Unspecified
For DF version: 0.31.03
Downloads: 21 Size: 25.94 MB
Views: 422 Type: ZIP
Home:  SparkGear XI
Rating (0 votes): Unrated
Description
Accomplished very little this turn. Dug out some rooms (both adults have fully furnished rooms now, kids rooms are still being assembled), started on a "side entrance" for future migrants (which I don't honestly expect to ever show up). A new Forgotten Beast joined the party but didn't really do anything and I think I counted over 20 ambush notices in less than a year. I got a little bit more done but then the game crashed on me so I lost most of a season. Was too lazy to keep going after that.

The fort's very survivable, since I did for about 3/4 of a year. Food stocks are fine and even if they do start getting low both of our adults have some skill in Growing, and plenty of plants and even trees are growing in accessible parts of the fort. Moods appear stable. The only real threat of death here right now is by boredom. It can definitely still be salvaged, it's just going to require a lot of waiting and I don't really have the time or patience for it right now.
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