File Listing: (MMP) Masakhan's Mod Project (working title) | ||||||||||||||||||||
Last Updated: May 10, 2010, 01:24:37 pm
Author: masakhan
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Description
(MMP) Masakhan's Mod Project (working title ) Install instructions- Extract the files from the winrar archive into your DF/raw/objects folder. Features: 3 additional races, various new materials, Alchemy,Wicker, various altars, new plants, 2 training workshops, and Atom Smashing. Races: Orcs- Larger and tougher versions of your average Goblin. Wargs- Large wolf-life creatures that live in cities. They will come to trade in the winter. They will bring goods similar to that of humans, but will bring interesting creatures like the elves. Gorethizin- Large and winged humanoids three times the size of a man. They can fly and are difficult to kill. They use only use steel and soulsteel to make their weapons and armor. New Materials: Krevlon- A synthetic fiber produced through Alchemy. It can only be used to produce armor that is on par with steel. Malastiq- A synthetic plastic produced through Alchemy. It can be used to make cheap furniture. Nylar- A synthetic silk made through Alchemy. Soulsteel- Steel that has been imbued with Soulstones to enhance it's power. SacredSteel- Steel that has been engraved with sacred runes to enhance it's power. Soulinite- Stone created by harnessing the latent life force from all living things. Soulstones- Dark gems created by harnessing the latent life force from all living things. Wicker- Made from various vines to create wooden furniture. New Plants: Strangler Vines- Underground vines that grow quickly, and can be used to produce wicker. Rattan Vines- A surface grown vines that can be used to produce wicker. Krev Pod- An underground plant used in Alchemy. Ny Stalk- An underground plant used in Alchemy. Lac Root-An underground plant used in Alchemy. Mala Tuber- An underground plant used in Alchemy. New Creature: Cave Cow- A large bovine creature that lives underground. Dwarves love them for their shiny shells. New Buildings:(see their descriptions within the instructions.) Alchemy Lab Elf Powered Medical School Drafting Workshop Extrusion Center Dark Altar Sacred Altar Armok's Altar Atom Smasher Wicker Crafting Workshop Instructions: Alchemy:You will need to costruct the Alchemy Lab first (this requires someone with the masonry skill activated.) You can preform 3 reactions currently: 1)make raw nylar: This requires 1 lac root, and 1 ny stalk. It will produce 1 unit of raw nylar. The raw nylar can be made into silk at the extrusion center. 2)make raw krevlon: This requires 1 lac root, and 1 krev pod.It will produce 1 unit of raw krevlon. The raw krevlon can be made into a bar at the extrusion center. You can forge armor with the bar(same as steel.) 3)make raw malastiq: This requires 1 lac root, and 1 mala tuber.It will produce 1 unit of raw krevlon. The malastiq can be made into a bar at the extrusion center. You can make furniture with the bar(same as copper.) Extrusion Center: You will need this to process the raw products of alchemy. It requires the masonry labor to be activated in order to build it. Someone must have the strand extractor labor enabled in order to operate it. Altars: You can build 3 different altars with various effects. Dark Altar: It requires the masonry labor to construct it.You can process raw bodyparts into a couple of items: 1)You can turn body parts into a rock called "soulinite." It is worth the same as obsidian. (requires bone carving) 2)You can turn body parts into soulstones. Soulstones are used to imbue steel. (requires bone carving) 3) You can imbue soulsteel. It requires a bar of steel and a soulstone (slightly better than steel) (requires metal crafting) Sacred Altar: It requires the masonry labor to construct it.You can engrave steel here with sacred runes. 1)You can engrave steel with silver to make sacredsteel.It is better than steel, and the same as soulsteel. (requires metal crafting) Armok's Altar: It requires the masonry labor to construct it. You can make offerings to Armok here and receive his praise. 1)make offerings to Armok: sacrifice the closest body part to Armok. there is a 1 in 100 chance that you will receive something good. You can use this "something good" at the altar for a reward. Wicker Crafting: You can make wicker from 2 new plants. It will produce wicker which can be used at the Carpenter's Workshop like any log. Wicker Crafting Workshop:You must have the weaving labor enabled in order to construct this. You can make raw wicker here. 1) Make wicker from rattan: This will produce 1 unit of raw wicker. It requires a rattan plant (which is grown on the surface.) (requires weaving) 2) Make wicker from strangler vines:This will produce 1 unit of raw wicker. It requires a strangler vine plant (which is grown below ground.) (requires weaving) Atom Smashing: You can remove anything from existence. Atom Smasher: You must have the mechanics labor activated in order to construct this. You pick a few items to be removed directly. 1)removes ANYTHING: this will remove the CLOSEST ITEM to the workshop from existance. (requires mechanics) 2)remove vermin: this will remove the closest dead vermin from existance. (requires mechanics) 3remove stone: this will remove the CLOSEST stone from existance.It will remove ANY STONE including metal ore! (requires mechanics) Elf Powered Medical Center: You need the masonry labor enabled to construct this. You can train your medical dwarves here..... Drafting Workshop: You need the masonry labor enabled to construct this. You can train dwarves in the architecture here. CURRENT TO DO LIST: 1)Implement other custom races (testing phase) 2)Implement custom weaponry and armor (waiting on military bugfixes) 3)Implement more custom creatures (testing phase) 4)More custom reactions and workshops! |
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SHA-256: e94d56bbb29ddb7a918b7c0030bde741db8722ede4e8621a0950d96198acd965 | ||||||||||||||||||||
IP: logged Commands |
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