File Listing: Civilization Forge 2 Test 2 | ||||||||||||||||||||||||
Last Updated: Apr 19, 2010, 12:24:07 pm
Author: Mephansteras
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Description
This is a Test version of the Civilization Forge mod. It is incomplete and designed for debugging and therefore NOT considered stable. New Items: High Elves Sand Raiders Tainted Dwarves (were Chaos dwarves in CF 1) New Plants (Glow Caps, Raspberries, Blueberries, Blackberries, Cotton) New Animals (Chickens, Pigs, Cave Crabs, Giant Beetles, Sugar Beetles, Spike Beetles, Giant Ants, Redstripe Wasps, Giant Wasps) Changed Items: Dwarves have Trapavoid Alloys have been rebalanced Crops seasons have been rebalanced Cows now have a third caste, Ox, which is sterile and used as a pack animal (represents castrated males trained for hauling) Trade capacity has been rebalanced and made reasonable (~200lbs for a mule, for example) I'm putting these files up so that people can test out the mod and give me feedback from long terms fortresses. I need help finding bugs since playtesting takes so much time. |
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: d5d1a99a8ae32c4635bfd9dcc8a70f2114f68b989b754a0fcaf4c5e1bb551fe4 | ||||||||||||||||||||||||
IP: logged Commands |
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