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 Dwarf Fortress File Depot » Tilesets » Savok's 16x16 (1280x400) tileset
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File Listing: Savok's 16x16 (1280x400) tileset
Last Updated: Jun 16, 2008, 12:01:56 pm
First Created: Jun 03, 2008, 11:00:17 am
File version: 0.3.2
For DF version: N/A
Downloads: 560 (580) Size: 8.7 KB
Views: 2,760 (2,917) Type: PNG
Rating (1 votes): 5.0 / 5.0
Unsatisfied with any existing tileset, I decided to go about creating my own. Since I can't create from scratch, I had to take tiles from other tilesets and modify them, in an evolution-like manner, until they became how I wanted them. Since most are dramatically different from the tileset I took them from, I believe I can call them original.


In the raws, change the tag [TILE:'U'] for humans to [TILE:172]. This changes both the image and corpse of humans to a unique image, which creature graphics cannot do. The elves also get a different tile, [TILE:171]. I plan to make a separate goblin symbol.

If you use it and like it, please leave a message for me here or at my wiki talk page. This will greatly speed progress, since I won't be doing it just for myself.

experimental tree coloring removed
{, }, ¢, /, Æ drawn/improved:
weapons made thicker
{} drawn
Hatch cover and cabinet made smoother
+minor changes
Raw Data: JSON / Text
Checksum / Hash
SHA-256: ca11ac7f92e8991165a40d09d9677ef8fd3ca22e369756633bf3c3af9397152c
IP: logged
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