File Listing: Savok's 16x16 (1280x400) tileset | ||||||||||||||||||||
Last Updated: Jun 16, 2008, 12:01:56 pm First Created: Jun 03, 2008, 11:00:17 am Author: Savok
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Description
Unsatisfied with any existing tileset, I decided to go about creating my own. Since I can't create from scratch, I had to take tiles from other tilesets and modify them, in an evolution-like manner, until they became how I wanted them. Since most are dramatically different from the tileset I took them from, I believe I can call them original. In the raws, change the tag [TILE:'U'] for humans to [TILE:172]. This changes both the image and corpse of humans to a unique image, which creature graphics cannot do. The elves also get a different tile, [TILE:171]. I plan to make a separate goblin symbol. If you use it and like it, please leave a message for me here or at my wiki talk page. This will greatly speed progress, since I won't be doing it just for myself. Changes: experimental tree coloring removed {, }, ¢, /, Æ drawn/improved: weapons made thicker {} drawn Hatch cover and cabinet made smoother +minor changes |
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Checksum / Hash | ||||||||||||||||||||
SHA-256: ca11ac7f92e8991165a40d09d9677ef8fd3ca22e369756633bf3c3af9397152c | ||||||||||||||||||||
IP: logged Commands |
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