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Last Updated: Jun 26, 2026, 11:24:07 am
Author: slimerzero
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Description
My fort consistently crashes. Seemingly related to intelligent undead visitors to my tavern. Not sure exactly when this happens after the save, but within 2-3 months. The most recent crash log. They all mention the same undead goblin, but sometimes it says "Goblin Bard faded slayer" or "Goblin Merchant faded slayer". I finally have a stable fort and would hate to lose it this way. "Fortress mode Version 53.15 0> Dwarf_Fortress+0xAD3B36 1> Dwarf_Fortress+0xAD3CD9 2> KERNELBASE!UnhandledExceptionFilter+0x1F3 3> ntdll!strncpy+0x25FB 4> ntdll!_C_specific_handler+0x93 5> ntdll!_chkstk+0x9F 6> ntdll!RtlLocateExtendedFeature+0x597 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress+0x13B8185 9> Dwarf_Fortress+0x13B3A4C 10> Dwarf_Fortress+0x64FCD5 11> Dwarf_Fortress+0x14FBFD5 12> Dwarf_Fortress+0xDA15A6 13> Dwarf_Fortress+0xDA02F0 14> Dwarf_Fortress+0x8B4D5B 15> Dwarf_Fortress+0xC363A5 16> Dwarf_Fortress+0x8E3F03 17> Dwarf_Fortress+0x8E5269 18> SDL2!SDL_DYNAPI_entry+0x799D7 19> SDL2!SDL_DYNAPI_entry+0x12EEDE 20> ucrtbase!wcsrchr+0x150 21> KERNEL32!BaseThreadInitThunk+0x17 22> ntdll!RtlUserThreadStart+0x2C Unit #4993 Osta Ngebzostekug Goblin Mercenaries faded slayer GOBLIN:MALE Advancing unit moves" |
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| Checksum / Hash | ||||||||||||||||||||
| SHA-256: 80f83925df24af431ee6c2e8a9447b7f2f3146cd11d038e0e8e1003fe2d2e3a2 | ||||||||||||||||||||
IP: logged Commands |
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