

Dwarf Fortress File Depot » Major Mods » Bronze Age conversion.| File Listing: Bronze Age conversion. | ||||||||||||||||||||
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Last Updated: Feb 01, 2026, 03:35:38 pm First Created: Jan 19, 2026, 06:56:37 am Author: Gladius
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Description
This mod seeks to transform the world of Dwarf fortress into one more similar to the Bronze age of both history and myth. It removes iron and steel, but also adds new bronze-derived metals, meteoric iron, cloth armor, the ability to create stone tools and weapons from knapped stone, changes to dwarven ethics, and a few changes to existing metals. This file also contains 3 sub-mods: one adds the ability to play as humans in fortress mode, the second gives human strange moods, and the 3rd includes the new creatures and sprites (it's separate for WIP reasons but it will be included in the main file at some point). It might be incompatible with mods that edit metallic materials or substantially modify the dwarven entity. All sprites are credited to Pl4ttenbau. Future plans: more sprites for weapons and armor, new creatures, removing crossbows and transforming them into bows, plant rework. Full list of features:
The creature and sprites submod adds:
Patch 1.1: Pegasus added, new axe sprites, leather gauntlets, cave dragon nerfs, bismuth-zinc bronze reaction, some file commenting, togas are more common, quilt armor should now be storable in stockpiles that allow Armor made of Cloth, phosphor bronze rebalanced. Patch 1.2: Main file: fixes to bismuth-zinc reaction, humans can now use bismuth bronze in all versions, new uses for phosphor (fertilizer, dyes, glazing), changes to material value of various metals, more file commenting, changes to phosphor ore generation. stone bolts can be stockpiled (as wood), Control Human Sites: added stepladders, mine-carts and display cases to human civilization. Patch 1.2.1: Fixes entity duplication. More stone bolts tweaks. Patch 1.3: Main file: material fixes, bismuth-zinc reaction fixes. Further changes to phosphor ore generation. Creatures and graphics: Added Lamassu, a semimegabeast that will seek to take over civilizations. Manticore fixes. Patch 1.4: Main file: improved compatibility, error log cleaned up and will no longer cause error log spam. Further changes to phosphor ore generation. Sprites file: manticore fixed for real(venom works now), new sprites for daggers, new weapon: the Khopesh, a slash-centric sword. |
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| SHA-256: 99e44f2e6e5a19dd306857590d0a3444e73bb3a898294a63d3f26ba5d0709dba | ||||||||||||||||||||
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