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 Dwarf Fortress File Depot » Bugged Saves » Adventure starts as random dead unit
      
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File Listing: Adventure starts as random dead unit
Last Updated: Dec 09, 2025, 07:00:33 am
File version: Unspecified
For DF version: 53.06
Downloads: 4 Size: 46.66 MB
Views: 36 Type: ZIP
Rating (0 votes): Unrated
Description
For some reason, adventure mode starts with control of a random dead unit from the starting site (a night troll in this save). Most menu options are non-functional until the player opens the companion list and swaps to the actual adventurer.

DFHack 53.06-r1
Installed mods are included in the zip, except SoundSense Originals 2.0, which is unreasonably large.

Direct changes to vanilla raws were made, since there's no ability to cut material templates:
Code:
CARTILAGE_TEMPLATE [ROTS] HAIR_TEMPLATE (IMPLIES_ANIMAL_KILL) [YARN] TOOTH_TEMPLATE (IMPLIES_ANIMAL_KILL) EGGSHELL_TEMPLATE (IMPLIES_ANIMAL_KILL) EGG_WHITE_TEMPLATE (IMPLIES_ANIMAL_KILL) EGG_YOLK_TEMPLATE (IMPLIES_ANIMAL_KILL) LEATHERY_EGGSHELL_TEMPLATE (IMPLIES_ANIMAL_KILL)
Raw Data: JSON / Text
Checksum / Hash
SHA-256: b77a8dd6ff2053fdfc852921462d10ae7efad62df36d608f3e562ca384ad9e03
IP: logged
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