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 Dwarf Fortress File Depot » Major Mods » Dwarf Fortress: Haemothearchy 2.04
      
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File Listing: Dwarf Fortress: Haemothearchy 2.04
Last Updated: May 01, 2025, 09:32:34 pm
First Created: Mar 18, 2024, 03:59:09 pm
File version: 2.04
For DF version: Multiple
Downloads: 55 (208) Size: 640.7 KB
Views: 562 (2,219) Type: ZIP
Home:  HOMEPAGE/GUIDES/LORE
Rating (1 votes): 5.0 / 5.0
Description
THE VERSION FOUND HERE IS NOT COMPATIBLE WITH THE FREE VERSION OF DWARF FORTRESS, IT IS HERE FOR THOSE WHO HAVE THE GAME BUT CANNOT USE THE STEAM WORKSHOP, BUT REQUIRES THE EXPERIMENTAL LUA VERSION OF THE GAME TO WORK. WHEN LUA IS ADDED TO THE MAIN VERSION, IT WILL WORK FOR THE FREE VERSION OF THE GAME AGAIN. THIS IS FOR TESTING LUA FUNCTIONALITY.

Within the conquered sky there dwelt
A newborn God, to which man knelt.

Across Its Earth the gospel spread,
"My children, thou art painted red."

-Author unknown


The sky blazes crimson above the depleted Earth. A God newly risen watches from high orbit as Its children feast. Blood, flesh, and metal are the currency of the world and the source of your power. Life as you know it, worthless mortal that you are, is utterly destroyed. The seas boiled and the forests burnt to ash in the fires of global revelation. And yet, things still crawl in the remains. Survive if you can, so you may bear witness to the unending final act of the tragedy of mankind.
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What is Haemothearchy?

This mod is a high difficulty total conversion set in a future of utter ruin, where an ascended machine god has shaped the world to its image and humanity and indeed all life is sustained and nurtured by the consumption of blood, the strength it imparts, and the power it possesses to fuel the holy cybernetics by which mortals may find parity with the monsters they share the wasteland with. It is a world of predator and prey, scarcity and sacrifice, and above all the precious tenacity of the human spirit in the face of the darkest of all futures. Be it a scavenger sifting through ash for mere vermin to squeeze the life from, or a superpredator who rules upon a throne of sacrifice, we yet remain human at our cores. For better or for worse. It is this story alone which awaits you in the Haemothearchy.
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If you like what you see, please consider donating to my Patreon so I can continue to work on it: https://www.patreon.com/themodsmith

INSTALLATION:


To install it, drag and drop it into the 'mods' folder in the dwarf fortress main folder. If there is not one, make one. DO NOT PUT IT IN THE installed_mods FOLDER, THAT IS NOT THE RIGHT FOLDER.

This mod is an entirely self-contained experience. When selecting it for world generation, DEACTIVATE all other raw files, including the vanilla ones, from the selection. The Haemothearchy comes with copies of those raws within it, meaning it needs nothing else from any other folder to function. All you need is the mod to be active. Feel free to experiment if you really want, but if it causes problems I can't help.

Also, it comes bundled with custom worldgen and colors data. Copy the worldgen data into the worldgen file in Dwarf Fortress\prefs (if you do not have a prefs folder go to advanced world generation and hit save, this will generate one). You do NOT need to override any pre-existing worldgen templates. When you load the Long Night mod, only choose from these world presets in Advanced World Generation unless you really know what you are doing. If something goes wrong and you haven't used these to gen your world, I won't be able to help you, because that can cause a lot of problems I can't fix. You don't need to delete these if you want to generate a vanilla world, just don't choose them when generating a non-Long Night world. These parameters may change, requiring an update, but I will announce in the changelog if that is done. If you do not have a prefs folder, got to advanced world gen and SAVE the parameters. That should generate one.

The colors are not as necessary, just choose them if you prefer that palette.

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2.04
-Fix to metal names
-Fix to extracting blood from amalgamated tissue
-Fix to boiling blood for fuel

2.03
-fix to description error

2.02
-Fix to digging tools

2.01
-Quick fix to infinite angel swarms

2.0
-Big changes, refer to the google doc

1.621 Changes
-Extra fix to turning blood into fuel functioning correctly

1.62 Changes
-POSSIBLE fix to landships scaring fort members. It is very hard to test this so feedback is appreciated.
-Lowered rate of caravans arriving.
-Fix to grazers not grazing as children.

1.61 Changes

-Fix to biology crafting description error.
-Crafting low-quality biology now only requires low-quality blood.
-Smelting low-quality machinery now has a 5% success chance instead of 1%.
-Fix to anvils not spawning
-Adventure mode crafting prepped for release.

1.6 Changes
-Mod released for .50
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SHA-256: d0478747a42adba5ccb7268593895597155326f14834cfa5509a3e5dc9ba8d74
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 Dwarf Fortress: Haemothearchy 2.04 (v 2.04)  » posted by Apple72 on May 06, 2025, 01:28:13 pm
Hi men im a big fan of blame and now im also a big fan of not only of this mod but also your mods (Haemothearchy looks great)
i have a doubt and i would like to see if you could help me.i would like to know for which version of dwarf fortress is this mod created for.
i downloaded the version 5.35 of this mod and on the window of details of this page FOR DF VERSION it said df 50-15 now there is version5.38 of this mod but on dwarf fortress version it says DF VERSION MULTIPLE.
would you be kind enough to put which version or direct me where does it said which version of dwarf fortress it is.
i cant seem to find it despite i downloaded the file to check for details and only says the version of the mod.
im also having this issue with Haemothearchy 2.04 i know its say its only for steam version but i would like to know which version of steam dwarf fortress is for
thank you very much.
sorry for my english not native i hope you continue expanding on this mods. :-D
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