File Listing: Game crash due to "GIANT_JUMPING_SPIDER SILK" | ||||||||||||||||||||
Last Updated: Nov 21, 2023, 10:48:17 am
Author: doomknight130
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Description
I have been uninstalling faulty mods but now I cannot seem to locate something whether it be part of a mod or not. When I leave a new game for the first time then return, as soon as I unpause, it will run for a second then CTD. According to the crash log, what's causing it is: *** Error(s) finalizing the creature GIANT_JUMPING_SPIDER undefined local creature material set to default: GIANT_JUMPING_SPIDER SILK. I am running this on Steam I am quite new to this whole fixing a save thing. So help would be greatly appreciated. I have a few mods installed on the world: Bit of Diversity Additional Races: Ratfolk No Attribute/Skill Rust Royal Mead Reaction The Language Overhaul Simon Swerwer Soundtrack Any Metalsmithing Mush Mouth Iron to Steel Ketaros Stones Variations Shearing Is Not Killing Smelt Ore By Product clinodev's Dry Mines (No Aquifers Mod) Animal Caretaker Workshop Metal plate floor Crematorium Better Engravings: Elaborate Design Armory Workshop Underground Farming All Seasons Decapodia (Crustacean Race) No skill and attribute rust Work Detail Icons Interface Tweaks Squad & Burrow Icons Audible Alerts Lead oxide Tweaked Domestication More Civilizable Creatures Aquatic Animal People Can Go On Land Cuter Cavern Moss Caboose's cambrian arthropods Bourbon's Dark Depths Foreign Equipment Smithing Obvious Engravings [Vanilla] Deon's missing Plant Graphics replacement See-Through Smoothing Designations Press Specific Ingredients Pool Spawn Fix Gauntlet equip fix Add vanilla animals to the embark. Train engraving Alloy Value More Book Titles Lightly Detailed Grass |
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Checksum / Hash | ||||||||||||||||||||
SHA-256: 1067dfdf013e21eca13f3cfbcd8144c2574b398db7ae8cc2867ccb26ef0c9eb1 | ||||||||||||||||||||
IP: logged Commands |
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