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 Dwarf Fortress File Depot » Bugged Saves » Retired fort save crashes sometimes
      
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File Listing: Retired fort save crashes sometimes
Last Updated: Sep 29, 2023, 02:53:57 pm
File version: Unspecified
For DF version: 50.10
Downloads: 14 Size: 64.3 MB
Views: 363 Type: ZIP
Rating (0 votes): Unrated
Description
I retired a fort under another timeline to go to Legends mode.
I start a new game in this save, go to Legends and export. Sometimes, it crashes - I have DFHack extended export activated. It did not crash without it (as far as I tried).
But without DFHack extend export the XML file cannot be loaded with Legends Browser, it crashes - sometimes.
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 7214782a51ff5729ed60f69452ef136743c3a9be388030b312d516c3d7ba1853
IP: logged
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 Retired fort save crashes sometimes (v )  » posted by Logem Cilobdural on Oct 02, 2023, 12:43:33 am
IP: logged
 Retired fort save crashes sometimes (v )  » posted by Logem Cilobdural on Oct 02, 2023, 12:56:56 am
Looks like a DFHack issue. Here is the crashlog:

0> Dwarf_Fortress!std::_Init_locks::operator=+0x7F2B96
1> Dwarf_Fortress!std::_Init_locks::operator=+0x7F2D09
2> KERNELBASE!UnhandledExceptionFilter+0x1E7
3> ntdll!memset+0x13B0
4> ntdll!_C_specific_handler+0x96
5> ntdll!_chkstk+0x11F
6> ntdll!RtlRaiseException+0x484
7> ntdll!KiUserExceptionDispatcher+0x2E
8> dfhooks!DFHack::ptr_container_identity::lua_item_read+0x56
9> dfhooks!df::stl_string_identity::lua_write+0xFD1
10> lua!lua_setlocal+0xA3C
11> lua!luaopen_utf8+0x2478
12> lua!lua_setlocal+0x3B4
13> lua!luaopen_utf8+0x294B
14> lua!lua_yieldk+0x332
15> lua!lua_yieldk+0x1AD
16> lua!lua_setlocal+0xDF6
17> lua!lua_resume+0x139
18> dfhooks!DFHack::Screen::Painter::pen+0x235
19> dfhooks!df::stl_string_identity::lua_write+0x2601
20> lua!lua_setlocal+0xA3C
21> lua!luaopen_utf8+0x2421
22> lua!lua_setlocal+0x43B
23> lua!lua_callk+0x7C
24> dfhooks!DFHack::MaterialInfo::decode+0x2A6
25> lua!lua_setlocal+0xA3C
26> lua!lua_setlocal+0x42F
27> lua!lua_setlocal+0xDF6
28> lua!lua_setlocal+0x6B0
29> lua!lua_pcallk+0x10C
30> dfhooks!DFHack::Lua::SafeCall+0xCE
31> dfhooks!DFHack::Screen::Painter::pen+0x3E0
32> dfhooks!DFHack::Screen::Painter::newline+0x26A
33> dfhooks!DFHack::Core::doUpdate+0x34E
34> dfhooks!DFHack::Core::Update+0x75
35> Dwarf_Fortress!std::_Init_locks::operator=+0x626563
36> Dwarf_Fortress!std::_Init_locks::operator=+0x6278B9
37> SDL2!SDL_DYNAPI_entry+0x799D7
38> SDL2!SDL_DYNAPI_entry+0x12EEDE
39> ucrtbase!configthreadlocale+0x92
40> KERNEL32!BaseThreadInitThunk+0x14
41> ntdll!RtlUserThreadStart+0x21

The Legends Browser issue has been clarified, it tries to load _plus file for whatever reason.
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