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 Dwarf Fortress File Depot » Graphic sets » Kobold Kamp to LNP , Graphics patch
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File Listing: Kobold Kamp to LNP , Graphics patch
Last Updated: Apr 18, 2018, 03:07:30 pm
First Created: Mar 16, 2018, 07:03:57 pm
File version: 1.1
For DF version: 0.44.09
Downloads: 137 (155) Size: 377 KB
Views: 1,802 (2,042) Type: ZIP
Rating (0 votes): Unrated
The main goal of this patch is to fix the visual issues (wrong items were being displayed) that happened when merging Random Dragon's Kobold Kamp (KK) with PeridexisErrant's DF Starter Pack (LNP).

At this stage, my patch supports:
- Phoebus' Graphics Set (with expanded Kobold graphics, based on Sphr's Kobolds)
- Meph's Tileset

This is for the DF 0.44.09 version of the aforementioned mods.

Installation (More detailed instruction can be found in the readme file):

*This is NOT a standalone mod, players must have both Kobold Kamp and the Starter Pack*

1) On the base game/LNP, install the graphics/tileset that you want to use.
2) Replace LNP's raw/objects folder with KK's raw/objects.
3) Put the files that came with my patch to their corresponding directories ( raw/objects to raw/objects , raw/graphics to raw/graphics etc).
When asked whether to keep the old files with the same names, you must choose to replace them.

What's new: Added support for Meph's Tileset
Raw Data: JSON / Text
Checksum / Hash
SHA-256: c82e21b4f5b6669950e3cc092855a2f3a02344905771de38cc3e51db9aa56554
IP: logged
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